A few notes about creativity.
Intro.
I listened to an interview with Rick Rubin, link at the end, I'll just share a few notes I took about creativity.
Tried to do a Rothko - Pollock collabotarion with an AI here.
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Creativity notes.
When creating something (a book, a song, a videogame, etc.), limit your options, work with those options only, don't have way too many options. Too many options can be overwhelming, and can lead to not really ever doing anything (just a brainstorming session after another brainstorming session and so on).
Know how you feel, do it the way it feels right for you at the beginning, you can change some or many things later on.
Novelty is interesting and attracts people to things, perhaps we can't create a completely new thing, but we can present preexisting ideas in a different and unique way, perhaps also playing with presenting things from a different perspective.
Find a thread, go from there.
Collect seeds all the time (ideas, learn new things that interest you, even if they don't seem to be related with your current or future proyect).
Self doubt can be used as a balancing tool. Question what you're doing and make changes, but not too much, not too little.
If you have a proyect you're working on, set an internal deadline that only you or people involved know (not super long infinite deadline, it can be bad because you can spend way too much time on something that needs finishing). Set that deadline and don't have a public deadline yet.
All people who are famous creatives work hard, talent isn't enough, they may have had some crazy things happen in their life, but they're experts because they are constant hard workers. Don't believe that only people who are extremely talented can create great things, anyone can do it if they really try.
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Conclusion.
That's it! I wanted to do a shorter different post, enjoy.

















