HUDapt Augmented Reality Device
August 28, 2016 at 10.14am
We have a few projects out there being considered for funding, we have more projects in development, waiting to be funded and released, we have more still in development, and even more still that we want to achieve. Concepts and ideas never rest. But we feel it may be time to elaborate on a project we’re currently developing, and we feel holds immense potential.
We make no secret that we want to develop ideas, concepts, products and technologies that others will see as tools that they can use to achieve their own ideas and creative endeavours. One such project is our HUDapt Augmented Reality wearable displays.
Augmented Reality is an emerging market which is receiving growing attention. It’s the idea that we can physically wear devices that allow instant and intuitive access to information that seems to appeal to people. But there has long been issues with size, weight, energy requirements, limited technology, narrow viewing box, focus depth, the list goes on. There have been advances in technology that are allowing these devices to start becoming viable. Unlike other devices, our HUDapt is classed as a peripheral device. It has no on board processing and instead harnesses wireless display technology, laser based micro projectors, crystal prisms, refractive membranes and lithium ion batteries. It uses your smart devices processing power, coupled with cloud computing and displays the information you care about without getting in the way.
But it’s not enough to develop the hardware. It’s just an over priced paperweight without equally innovative programming to back it up. This is when things get interesting. Your world is about to come alive in a way you could only imagine!
The HUDapt Augmented Reality wearable displays are wearable heads up display devices that we’re currently developing. It’s actually a project name because there are several devices in development, all similar but for different purposes.
As we said above, innovative programming has to enforce solid hardware. This is when things get fun! Here’s a few examples of endless applications for HUDapt Augmented Reality.
Imagine you are at home, and you want to develop a few projects of your own, be it art, technology, websites, image editing, music, anything you enjoy. You pick up a pair of clear lens, sleek glasses. You put them on and start them up. In your field of vision, information materializes in the air. Your device is currently booting up, linking to your smart device and starting a connection to the internet, while it also uses a pin hole camera keep track of the room you are in, building a picture of your surroundings. Cool blue and vibrant orange icons and mini menus appear in the air, arranged in a stacked line away from you. A small completed sound chimes in your ear. You lift your hands up in front or you and the camera begins tracking your gestures. All calibrated and ready to go!
You reach into the air and pull a mini menu out of the stack and activate your primary physics operating system. In a flash, the mini menus evaporate like they’re made of glowing gas. You quickly open a file browser, find your project and open it. An orb appears, glowing in front of you like a tiny gas giant, floating in zero g. You reach for it and touch it. It’s colour intensifies and your projects separate components begin orbiting it. You grab the file you worked on last. Your HUD has just silently prioritized that file and dissolved the other. Gravity kicks in. You can now seamlessly toss the file from one hand to the other. You place the orb on the ground and open it. A 3D representation of your project now appears in the air, life-sized and ready to be edited. Your tools are your hands, enforced by the programmed toolbox at your disposal. Work is fast, intuitive, efficient and coherent.
Who wouldn't want that’s creativity available to them. Able to express themselves like never before, and the applications are limitless. Say, you’re an architect, you've spent the last 3 months developing a property for a client. Now’s time to show them your most recent ideas. But with a difference. You go to the plot of land your client has bought to build their property. You give your client a pair of the glasses, put your own on, and then initialize a visual feed to your clients device. You open your design and voilà, the building appears in your vision true to scale. Your client can now walk around your design like it’s there. A translucent representation of the real thing.
You’re a gamer and a bit of a self-proclaimed nerd. You've developed an augmented reality app game. You meet up with some friends in a large games hall. Between you all, you have a set of HUDapt glasses each, a pair of gloves with micro-vibration feedback each and smart device each. You quickly measure the length, width, and height of the room. You, as game host link to the games halls server, connect everyone’s devices to the pre-game lobby and put in the halls dimensions. The game now takes over and renders your environment for you, tracks your position in it using GPS, gives you weapons, a health bar, and addition perks. The game starts and suddenly you have enemies rendered and attacking you from all sides, and you go to work like a well-seasoned warrior!
Architects, gamers, business professionals, law enforcement, doctors, day to day use. In the near future, jobs like AR architect, AR games developer, AR App maker could be the norm.
This kind of technology isn't a case of “hasn't been developed yet” or “won’t be here for years”. We can do this now. The programming is no more complicated than what is freely available and possible now, and the hardware exists, just not in the right combination yet. Augmented Reality is already here in one form or another. All that’s needed now is the next big jump in its evolution.
We’re making this happen. Are you ready for the evolution?
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