[[ It’s Party Time Jarlaxle!
This is the first variant skin for the clicker game, Idle Champions of the Forgotten Realms. It will be released as part of the game’s first anniversary celebration. ]]

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[[ It’s Party Time Jarlaxle!
This is the first variant skin for the clicker game, Idle Champions of the Forgotten Realms. It will be released as part of the game’s first anniversary celebration. ]]
Even though I’ve played Crush Crush for, like, one million years, this line is still cute to me every time.
So this boss on the 700th floor of the main dungeon takes no damage from any class but the Fighter. I got the fighter relic and poured some essence into it, powering up the class so I could just take a whole team of them and fight this guy head on.
When you use the relic, they learn this crazy suplex move. While funny to watch on normal bad guys, it is hilarious on this giant boss.
Take that, baldy.
[[ The Idle Champions of the Forgotten Realms alpha test phase has started! You can opt in to participate at the developer’s website and try it out yourself. :D It’s a quick download since the game isn’t very big.
So far, I’ve put in around four hours on it, about one-third of which I was actively engaged in playing the game. It’s the sort of game that you can just let run in the background, checking it occasionally to upgrade your heroes and/or unlock more heroes, rearrange their formation, and gather gold (if you have it set to farming a level instead of auto-progressing to the next level). You also have to manually activate each champion’s ultimate ability, but these are hardly necessary for non-boss levels and even all but the toughest boss levels. Note that “tough” here is a relative term that diminishes with time and upgrades.
While your formation can only accommodate nine champions, there are thirteen total to unlock, at least as of this point in time. These champions all hail from the Forgotten Realms universe, with origins in the Drizzt book series, the Baldur’s Gate games, the Legends of Baldur’s Gate comics, and the Force Grey D&D video series so far. The champions serve different functions ranging from pure damage dealers to buff/support roles, as well as things in between. Each new champion is exponentially more expensive to unlock, which is true of upgrades with each level as well for your existing champions.
The enemy types are pretty abundant and varied, which makes for interesting eye candy, but I almost question what the point is for that since the combat system is very basic and unchanging. The environs/backgrounds are varied enough to be worth the look, however the soundtrack appears to be the same regardless of which backdrop your party is traveling on. That being said, the music is engaging and adventurous, so maybe you’d get bored of it after a few hours but not after a few minutes. There are quests/objective for each scene, which sometimes comes with banter and dialogue, a feature that I find adds some content to what would otherwise be an empty grind.
There does seem to be a micro-transaction element built into the game. There’s a store in which you can buy chests for money.
You can also buy chests using rare currency (gems) that only drop at the end of a level. Chests contain gear for your champions, which stay with them over different campaigns. Your champions’ levels are reset with each new campaign, and so are the new ones you’ve unlocked for each campaign, so when you start a new campaign you only have Bruenor and have to re-recruit (and re-upgrade) all the heroes again.
The elegance in the game is the simplicity. You can click to help kill the enemies, but the damage you do with each click is minuscule compared to the champions’ damages. Champions have a few seconds cooldown between attacks, and while you could click multiple times a second, to me at least it seems it’s more efficient to just let the game run and the automation to do its thing than give myself carpal-tunnel by not fundamentally helping a whole lot. ;P But, there’s nothing difficult about the game, and if you have trouble beating a level, you could always just let it run in the background until you’ve accumulated enough gold to get past it. Parts of the game scale so quickly that this tactic might even be necessary at times. I’ve never been a fan of the grinding aspects of games, but at least with Idle Champions, you don’t have to do the grinding yourself.
There are a few interesting quirks about the game, some of which I’m not sure are intended. First, there is no way to pause the game. I guess since it does well enough on its own, this isn’t a problem. Second, you can’t actively choose to save the game, but since it seems to autosave periodically, this isn’t a big deal. Third, all of the values go to astronomical amounts, so for instance, while I’m writing this, my highest damage-dealer does 304 SEPTILLION damage, the highest health is 54 million, and all of my upgrades cost many quadrillion gold per level. Needless to say, this aspect has long ago departed from a fair approximation of things in the Realms, and has approached challenging our vocabulary and mathematical knowledge for term recognition.
My biggest issue with the game right now is that the visible upgrade path for each hero is very limited at this current point in time. I’m hoping this is something they’ll change so that players don’t have to dump in humongous amounts of gold to upgrade a champion only to find that the next tier yields yet another flag damage buff to that one hero when they’re looking for a group buff or utility ability.
Other than that, I think Idle Champions of the Forgotten Realms has a lot of potential. It’s attractive, engaging, intuitive and true to the feeling of the Realms. The items that you get for your champions are true to the character’s iconic nature. I don’t know how well it’d stand up to its developer’s claim of thousands of hours of engaging gameplay, but I suppose only time will tell. ]]
Hands down the best browser-based idle clicker ever.
Lazy Galaxy 2 base-building and RTS game launches
Lazy Galaxy 2 the idle/clicker RTS game releases on Linux, Mac, and Windows PC. Thanks to the amazing creativity of developer Coldwild Games. Which is available now on Steam with 84% Very Positive reviews. Coldwild Games is a game development company from Latvia. But now, the full release of Lazy Galaxy 2 is live. This is an idle/clicker RTS game with base-building and RTS elements. The gameplay will have you lead an evil (albeit lazy) alien race to conquer the universe. All while expanding your base, fighting vicious foes, and taking over the galaxies. This is Coldwild's attempt to allow younger talents to apply their vision of the game. And doing so in the Lazy Galaxy universe.
Lazy Galaxy 2 Release Trailer
After staying in Early Access for more than 6 months (releasing late July 2021). Lazy Galaxy 2 is now complete. With the addition of idle combat and late game upgrades. Which offers more rare yet incremental features. Due to things like adding modding support and a custom map builder.
Features:
Conquer the Lazy Galaxy 2 galaxy! Build your base, build your fleet, fight the enemies
Hand crafted campaign
Achievements matter! So unlocking in-game achievements adds permanent upgrades that improve the gameplay
Control unit abilities directly or idle it out! Micro control is rewarded, but not needed. You can play casually with the battles or seek a more active role
Multiple development paths will add variety. Due to gradual base building gameplay
Mod support: create your own campaign maps, ships, upgrades
Lazy Galaxy 2 is an attempt to improve the previous title. Doing so by making the base building deeper, changing the battle system, and adding the custom maps. Due to allow for more spatial conquest. You will appreciate the new game, even if you have not played Lazy Galaxy 1. In Lazy Galaxy 2 achievements matter. Micro control is rewarded, but not urgent. Are you ready to conquer the universe? The idle/clicker RTS game is only priced at $5.35 USD / £4.68 / 5,35€. Also offering a 33% discount until March 22nd on Steam. Along with support for Linux, Mac, and Windows PC.
Idle Biology is a really fun and entertaining idle clicker game 2020 for your friends and FAM!