for the fanfiction tropes-- slice of life/downtime shtuff? personally my favorite
Give me a fanfiction trope and I’ll grade it
OOOHHHH brother that's a good one, i give it a B if only for the fact that i can't always do an extended fic of just that unless it's solid shenanigans or there's Some Other Shit Going On
Hello! I'm currently using Unite on the blog @ dailypearldoodles, but the Featured posts thing doesn't seem to be working. I played around with it and I think it might be because tumblr has some new photo post format? Older photo posts still work fine and show up, but the most recent ones haven't been able to
Unite on that blog is a bit of an older version but I didn't want to update it unless necessary because I did a lot of custom stuff with it lol, but I tested the most recent version of Unite on another blog (@ morph-theme-test) and it seems to have the same problem. The picture that I posted today to test with photo format wont show up but another photo format post that is quite a bit older does
Is there any way to fix this perhaps?
hi! so, it's been a while since i've looked at the code for Unite, so i'll have to take a while longer debugging to figure out the underlying issue (and maybe rewrite the featured posts code, if need be). that being said, i did poke around a bit, and you can do a quick-fix by Ctrl+F-ing to the line below:
$(this).find("blockquote > *, > a, .npf_row, figure").unwrap();
and changing it to read as follows:
$(this).find("blockquote > *, > a, figure").unwrap();
basically, just remove ".npf_row" from the list. that seems to get the code working again in your case! i haven't tested it with any other posts or post types, though, so i wouldn't advise everyone to apply this straight away. again, this is a quick and temporary fix. i'll be looking into this more in coming days.
...hey Not-Crab, do you have any advice on taking care of crabs? Rina told me you really liked crabs, so, uh, well I thought I'd ask since one of them has been following me around for quite a bit. - Corrode
Hello there tiny adventurers! How are you all doing being smol? Find anything cool?
[1st Image: in the foreground, a frowning Bunny!Legend is looking back at a pleased Fairy!Hyrule holding a twisted shell shaped bead and a small, round red bead in his hands. A speech bubble comes from his mouth that says “I found these pretty cool beads!” Next to him Four who has his right hand lifted up as he speaks, looking out to his left as he says; “It’s hard to pick; there’s always something new and interesting! But new Minish Villages in everyone else’s worlds are always something to look forward to.”]
[2nd Image: Bunny!Legend takes up most of the picture. He’s scowling and looking off to the right, brow furrowed as he says “The only thing I’ve found is humiliation”. Behind him, Four now has his brow furrowed and his arms crossed across his chest while Hyrule looks concerned. They share a speech bubble that says “Hey! You sourpuss!”]
Hmm, well then i would like to ask how you make that animation flow so well, particularly the hat
This is going to be a little long, so I’ll put it under the cut!
Hmm... part of that boils down to practice. Here’s the first time I tried to animate Shadow’s hat-
Compared to the most recent time-
Both of these use what’s called the “wave principle.” Basically, like the way water moves up and down, or back and forth, so does his hat. I tried to break it down here:
As you can see, there’s this squiggly line that moves outward- up and down, up and down.
This first gif of Shadow’s hat I made makes this very obvious.The second one is the same thing, it’s just disguised with a few more twists and turns.
This video explains it well if you’re having trouble understanding it, it’s good to see it in other examples to get an idea:https://www.youtube.com/watch?v=kLPqW3g9yPs
And as for it “flowing well,” most of that is just the number of frames you end up drawing. You want to start with the most important frames first, or the “keyframes.” Everything in-between those keyframes are called, well, the “in-betweens.” That’s what makes the animation so smooth.
Here’s what this animation looked like with just the keyframes-
See how choppy that is compared to the finished one? The bottom of his tunic, for example, seems to be jumping around randomly. But once you add more frames, it gets smoother.
I hope that helps? If you have more questions I’m more than willing to answer them! Really, the best way to learn is to just jump in and start trying it for yourself.