seen from China
seen from China
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seen from Türkiye

seen from Türkiye
seen from China
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seen from Sri Lanka
seen from Germany

seen from Malaysia
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seen from Russia

seen from United States
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seen from Japan
DISPATCH - short anime-style intro video by IzzyBnArt
The Smash Bros. Ultimate intro sequence where they all get fucked up by the beams of light but Kirby locks in harder than he ever has in his round, pink little life is making me unreasonably emotional
Animated intro from Who's That Girl (1987) Wikipedia lists the credits for this sequence as:
Directed by Richard Machin, produced by Peter Rosenthal, animated by Glen Claybrook, John Canemaker, Doug Frankel, Dan Haskett, Norma Rivera-Klingler, April March, Bob McKnight, Edward Rivera and Bob Scott, with concept art and character designs by Daniel Melgarejo, assisted by Neil Martinson; and edited by James Romaine and Conni X.
In your opinion, what is the most interesting location for the start of a tabletop campaign?
you all meet in a tavern
you all meet in a prison
you all meet in a church
school (magic or otherwise)
public festival
summoned to a rich patron's house
huddled around a job board
the deathbed of an important person
war zone
the scene of a crime
the best campaign I ever played in started at [tag]
hey wait a minute... something aint right here...
Should I make continuations of the Class of Heroes intro ( w)recess kids) and the Class of Villainy intro ( w)recess&theater)?
Yes!
No!
@booksrbetterthanpeople @imsparky2002 @nerdy-chocomallow
Class of Heroes Intro Here's the final installment! The title sequence for Class of Heroes! As always, @imsparky2002 and @artzychic27! Enjoy
Class of Villainy Intro What's up, guys? It's ya girl, Weeby, with a new project! If you remember the 'Title Sequence' that Sparky did for C
I've lost contact with the Ryu Ga Gotoku series after the fourth episode, which I believe I still covered to a small extent in a post here at the time. I still pay close attention to the studio's work, and have sampled every episode without exception. Sadly, these are time consuming games surfacing at a moment in my life when availability to play videogames is scarce.
Today I tried Like a Dragon Gaiden: The Man Who Erased His Name, and was positively impressed by its presentation, which always seems to be the case with each iteration. This intimate scene in a bar is a common one in both the main series and its inspired spin-offs. But the manner in which it is directed and the subtlety of its countless little details is a full notch above the last entry - particularly if one considers that these may very well be real-time generated visuals.