
seen from United States
seen from China

seen from Germany
seen from United States
seen from United States
seen from United States
seen from United States

seen from Brazil

seen from China
seen from China

seen from United States
seen from Canada

seen from Canada
seen from Poland
seen from Japan

seen from Australia
seen from China
seen from United States

seen from Canada
seen from United States
POC WOL WEEK DAY 2: HOME
Though Jace has reclaimed the home he grew up in, even the smallest of spaces feel large when you are all alone.
Jaxon has ever yearned to finally return to his true homeland, Ala Mhigo. Yet even as he searches for his place among Her, he is still but a lost soul.
So close to his home, yet still so far. What separates Kamasis from a return to his home and his people is a bleak and bloodied battlefield.
FF Tactics portrait for @jace-hunter Thank you so much for commissioning me. :D
@jace-hunter donated more than $10 in the Maverwyn Tip Jar so here’s a Thank You Sketch!
THANK YOU FOR YOUR SUPPORT!!! (I did a bonus sketch with the mask!) Donations of more than $10 in our Tip Jar that include a reference sketch will get a thank you sketch!
INFINITE KNOWLEDGE CAN BE YOURS, BUT AT WHAT COST?
Ever since the abandonment of the city of Sharlayan by its inhabitants, new and fascinating discoveries have been made. We’ve collectively learned of a great deal of bizarre arcane objects whose power is practically beyond comprehension. But recently, the most powerful artifact of all has been discovered:
The Throne of the Archon.
The Throne is hailed as a source of infinite knowledge, the answer to all questions, the be all and end all, the final authority on all discovery. The chair, however, is more dangerous than it first appears. To the untrained eye, it seems a mere chair, but the truth is immensely dangerous: It’s cursed by mages from the War of the Magi, a leftover weapon in the war between Amdapor and Mhach!
The details are well-established: the throne grants infinite knowledge to all who sit upon it. Anyone who sits upon it can get an undeniably factual answer to one question, any one question in the world, without fear of harm. But the true danger comes after that tantalizing taste, for it’s a trap: the longer you stay upon it, the more it exerts its power upon you. Within minutes, as you ask more and more questions, your head will explode violently, spraying your knowledge across your surroundings in a violent burst. The chair’s victims are innumerable, for the temptation of such knowledge is terrible in its power.
Worst of all is the most dangerous lure of the chair: it CAN bestow its infinite knowledge without harming the user. However, it will only do so for those it deems worthy.
One such victim is a man named Jace Hunter, who, though he survived his encounter, was irreparably damaged - he is convinced he is the, quote, “Greatest mind in all Eorzea” despite this being provably false. Truly a tragic tale.
This leads us to the obvious conclusion: We can finally cleanse the city of Ishgard of stuck-up and arrogant bastards by telling them all this information and watching the train of elezen exploding. An unkind solution? Yes. But a morally vital one all the same.
There’s only one course of action. We must do the right thing, Eorzea.
As an aside, we predict the same solution will not work for the city of Limsa Lominsa, because nobody from there is smart enough to comprehend the potential power of the artifact. Truly, they would only be interested if it built their muscles rather than their minds.
The current owner of the chair is a woman who has been seen riding it across Eorzea like some kind of mount. Truly, she must be worthy of its knowledge - and all had best fear her accordingly should they encounter her.
Be wary, readers, and be careful around any suspicious seats, or you may find yourself a splattermark.
Written by chair enthusiast Edel Geraldine
( @jace-hunter )
Twitter || Facebook || Patreon
callout post for @jace-hunter:
did this to me even though i’m a good person and have never done anything to deserve such wrongdoing
First of all, idk what is wrong with people today but back off Tova okay I love this warrior cat. Also, can you perhaps tell this Jace about Tova's first time using her weapon of choice?
That would depend on if anyone could ever figure out Tova’s weapon of choice. The bow is what she’s trained with the longest, but Tova enjoys having a variety of weapons at her disposal - spears, daggers, a big ol’ kukri, claws… she prefers working with medium and lighter weight weaponry to keep her mobility.
I’m just going to go with bow for now
Tova got her first bow a little after she was two years old. It was tiny, and was more of a toy than anything else. She used it to whack at her cousins.When she was three, she waved it while chasing after rabbits and squirrels. At four, she got a new bow with some makeshift arrows. Small, but usable. Couldn’t hit anything, but she loved it. The arrows were crafted such that they made a whistling noise as they flew through the air - likely for Tova’s entertainment as much as it was to warn bystanders.By five, she had traded her ‘whistlers’ for real arrows, hunting small game on her own, often using captures to trade with passing merchant caravans.
She went on her first month-long hunting expedition with her tribe when she was seven, and became the youngest in the clan to ever lead a large-scale hunt when she was ten. (At her age, her ability with the bow was limited, but the clan’s hunters quickly found that Tova’s instincts already rivaled their own.)
POC WOL WEEK DAY 1: VACATION