I know I already designed a Dragonsona for Jango…but I wanted a new one. And was inspired to make this after…well, after a scam bot left a comment on Jango's old one.
I leaned heavily into the star theming with this one and I think he looks rad. I'd want this in my Yu-Gi-Oh deck, or maybe as my Buddy in Buddyfight. C:
Either or, I really love this design! I think I REALLY cooked with this one!
I tried to go for that g-rated toon look for the girls, where furry girls can get away with just their fur cause they're technically not naked and everything is technically covered. The 'Sally Acorn' look - it's not weird when guys just wear shoes and gloves, so why is it weird when girls do the same? ;)
So I really love looking at Mecha Musume stuff, but I couldn't help but wonder why I never see any guys joining in on this stuff. I mean, I know the cynical reason, lol, but NOBODY has ever done it before?
Well, my journey brought me to the discovery of 'Mecha Danshi'. Mecha Musume, meaning mecha love, is typically just girls with mecha augmentation and Mecha Danshi SHOULD be boys. But it's so rare that it borders on being nonexistent. Hell, if I didn't see the few mecha male stuff that there is, I might not have bothered with this.
So anyway, I drew Jango dressed for the part of a mecha-inspired suit, vaguely based off of a Lockheed SR-71. Cause, honestly? Why not?
You know, when you think about it, Princess Samus is the OG Bowsette.
I joke, but Heartgear's "System of Entertainment" from back in the day spread like wildfire & you can still see the charred marks every now and then. Honestly, it was kind of the spark that got me to look at Samus as a sub & opened my eyes that any character can be a sub - and in reverse, any can be a dom.
Anyway, this is just a silly idea of Princess Samus being rescued. I ended up drawing Jango a bit shorter than normally, but hey, if he was a Nintendo character, he could pull off that short guy/tall gal thing Nintendo seems to like, lol.
The pioneer of home console gaming. Released in 1979, it was marketed as bringing the magic of the arcade scene home. As a cheaper and more convenient alternative to driving to the arcade and spending 10s of dollars on cabinets. "Why buy the milk when you can buy the cow" was the mindset of Rebel Games. It seemed like the future of gaming.
Then came the crash of '83.
Rebel Games' Spell Drive had early adopters, but then came the imitators. The Deep Game Station, The Lion, The Argo - varying in quality. From cheap shovelware to genuine innovation, the market was flooded with every company trying to get a piece of the home market pie. It was unsustainable. Rebel Games wouldn't be the first to shut down, but they would never recover from the crash.
The arcade scene was also shook up from the crash, but then, some mad man had the idea on how to save them.
Sell booze.
By the late 80s, arcades became the new bars. This stark shift in popular culture turned arcades into social hubs for adult gaming. The face of gaming is now mostly seen as an adult interest. Networking happens at arcades, subcultures are born there. Sports now compete with gaming tournaments for ad space. The stigma of being a geek is dead, now being able to brag about your high score is a flex you bring up on the first date.
But then what are those bricks in Henry & Jango's hands?
Well, remember the Spell Drive? The rights to the contraption were sold to Moth Wing Studio, who ended up buying a lot of Rebel's patents before they became a hardware manufacture for computer parts. Moth Wing would eventually develop the 'Spell Drive Jr' and released them in 1989, they became the gateway for kids to get into gaming.
The Jrs were marketed directly to kids, a near untouched market. The Jrs' library is made up of watered-down arcade titles, among a few games made for the device. Though, naturally, those young gamers would grow-up and grow attached to their handheld devices, thus creating two halves of gaming.
The Hardcore Arcade Scene.
And the Handheld Casual Scene.
I love dumb worldbuilding.
So, yeah, cutting through the bullshit, those big-ass bricks in their hands were totally just meant to be knockoff gameboys. Probably some emulators running off of Raspberry Pis or something.
But then I remembered how cartoons would have game consoles that looked JUST enough like the real deal, but were never called it by name or had games that looked similar, but not quite right. And it made me think 'what timeline do they live in where gaming took such a parallel route?'
So, here we are. Maybe a small peak into the canon universe Jango & friends live in?
I should probably redesign the 'Spell Drive Jr' into something that DOESN'T look like a Gameboy, lol. Maybe next time~