Favorite Boardgames of Each Order of the Knights Radiant
It’s Radiant Boardgame Night on Roshar! What would be the favorite boardgame of each Order of the Knights Radiant?
1. Bondsmiths: Connect Four
It’s a game about forging connections!
Stormfather: Yes, Dalinar, allow the red pieces to fall into place! Complete the line! Forge the bond!
Sibling: Use your wily human ways to be victorious, Navani!! Go diagonal or something!
Dalinar: They certainly are...invested in this game.
Navani: Just so long as the Stormfather doesn’t blow over the board when I win.
Navani: ...Again.
Stormfather: I’m very invested in connecting!!
2. Dustbringers: Jenga
With their surges of Division and Abrasian, the Dustbringers have powers that could be called...destructive. I think they’d enjoy Jenga.
Malata: Ha, ha! I have made the tower CRUMBLE
Ral-na: You are aware, of course, that per the rules, this means you have lost the game.
Malata: Wait, we’re playing by the rules?
3. Truthwatchers: Clue
The Truthwatchers believe in finding and sharing the truth. Like...the truth of who murdered Mr. Body this time!
Renarin: It was Mr. Green in the Library with the Wrench!
Rlain: You won AGAIN?!
Stump: You’re not using your future sight or something, are you kid?
Rlain: You know Renarin wouldn’t do that.
Stump (muttering): Just think it’s weird that I never win.
Renarin: That might be because you always accuse Colonel Mustard.
Stump: That mustache is DEFINITELY hiding something!
4. Skybreakers: Monopoly
The Skybreakers believe in obeying the law, no matter what. And if there’s a game that people don’t normally follow the actual rules for, it’s this one. The Skybreakers? They’d play it “right.”
Szeth: The other knights speak of something called “House Rules” for this game.
Nale: “House rules” are not rules at all, but merely inventions of unreliable human actors who wish the game to be “shorter” or “more fun.”
Nale: We will NOT continue the game until SOMEBODY buys this property at auction.
Joret: Personally, I LOVE not having fun!
Cali (muttering): Kiss-ass.
5. Lightweavers: Pictionary
With their artistic skills, Pictionary would surely be a delight for the Lightweavers.
Beryl: It’s an apple!
Shallan: Shhh...hang on...I’m not done...
Vathah: Come on, come on, that’s already the best drawn apple we’ve ever seen, etc.
Shallan: Aaand done!
Gaz: Time’s up.
Ishnah: It’s still tied.
Ishnah: Mostly because we’re all drawing only one picture per round.
Shallan: Maybe timed games aren’t really for us...
6. Willshapers: Mousetrap
The Willshapers love two things: building and freeing those who have been unjustly imprisoned.
Eshonai: Wait, you said this game was about freedom, but it seems that I will be trying to trap you in a mouse jail?
Venli: Shhh...I’m putting the final touches on my mousetrap! Ha! It looks AMAZING
Eshonai: Are we trying to keep ourselves free by imprisoning others? Is that..okay?
Venli: Don’t think too hard about it.
7. Elsecallers: Scrabble
The Elsecallers are thoughtful, scholarly, and logical. I think they’d enjoy transforming a bunch of disparate letters into words!
Jasnah: Ah, I seem to have another 7-letter word. Amusingly, it is “radiant.”
Jasnah: And over here I can make “crab,” which is not bad with the “b” counting twice on the triple letter score.
Jasnah: Looks like Side A is currently winning.
Jasnah: ...
Jasnah: Sometimes I wish there were other Elsecallers.
8. Stonewards: Risk
The Stonewards tend to be soldiers and to enjoy warfare, weaponry, and challenges. They can make do in difficult circumstances. It seems like they’d enjoy a good game of Risk!
Zu: I shall reinforce Greenland! That is where my troops are most needed!
Badali: Wow, another game heading into its third hour!
Badali: Take two people who are both stubborn and good at strategy...
Zu: And you have great fun all afternoon?
Badali: That’s what I was going to say!
9. Edgedancers: Pandemic
The Edgedancers are healers and helpers, those who listen to people who may otherwise be ignored and remember those who may be forgotten. I think a lovely cooperative game, and one in which you work together to heal the world, would be great for them.
Lift: I did it! I discovered one of the cures!
Godeke: Great job, kid!
Lorain: It’s no nice to play this game without a worldwide pandemic actually going on, huh?
Godeke: What, uh, made you say that?
Lorain: You know, I have no idea!
10. Windrunners: Chess
I know chess may sound like an Elsecaller game, but hear me out. The Windrunners are all about military ranks, and in chess all the pieces represent a rank. The Windrunners believe in protecting the weak--like the king piece. Sometimes they have to accept that they can’t protect everyone, like when they must sacrifice pawns. They’re good at working in tandem, and chess is about getting disparate pieces to work together. So Chess seems like something they’d enjoy...with maybe a few exceptions.
Kaladin: Well, this game gets one thing right.
Teft: That it takes a squad to protect a man?
Skar: That the ardents go their own way?
Sigzil: Bishops.
Skar: Whatever.
Moash: That everyone is forced to protect the king, even though he is demonstrably the weakest and most useless piece?
Lyn: That any pawn can attain ultimate power?
Kaladin: No.
Kaladin: It gets horses right.
Kaladin: Why are they the only piece that consists of a giant, creepy head?
Kaladin: Why are they big as the castle?
Kaladin: Why the hell do they move like that?!
Kaladin: This is a game about how terrifying and creepy horses are.
Teft: Maaaaybe that’s enough chess for today.
Kaladin (whispering): No one gets me like chess does.













