(Karsten Schmidt)
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(Karsten Schmidt)
Variegation cloud - processing workshop
Variegation Cloud is the result from the “Day1″of Processing workshop running by Karsten Schmidt at Städelschule Architecture Class. The “Day1″ focus on playing and coding noises as the particles that grow randomly and died within the limit of time. In 5 day of workshop, we focus on different topic everyday.
- evrytsubj
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İngiltere mahreçli elektronik müzik öncülerinden The Alan Parsons Project 1975’de kurulmuş.. 80’lerde Mammagamma ve Lucifer ile müzik hatıralarında yer edinmişlerdir..
(Karsten Schmidt editlemiş)
(Link Karsten Schmidt'den Alıntıdır) extended edit of Mammagamma and some hihats
Talk given @ Retune conference 2014 by Karsten Schmidt
Toxi's slides. Very cool stuff!
1982 - AlanParsonsPROJECT
MaMMaGaMMa (karsten schmidt extended edit)
Eye Magazine Interview with Karsten Schmidt
JLW: Is coding design?
KS: It’s funny how the moment you start talking about code, you start being into a technical role. Because so many people are alienated. They know they don’t understand … but they want to protect their status as a ‘creative’.
When you work with code, actually typing code is absolutely the last thing you think about … writing code becomes a background task, because you’re actually building a mental model of what you want to do. This is what makes code work. This is where you work as a designer. Mapping is what we all do automatically, but for code it has to become a conscious act.
JLW: When you’re designing something?
KS: Yes – even when you do a poster. You have a mental image and that image doesn’t pop into your head. You really focus on it, you have to analyse what happens and you have to break this process down into such small parts that it becomes encodable as code.
JLW: So is there an argument that some computer programs take away these mental tools?
KS: Well there’s something I said at Flash On The Beach in Brighton – that Kenneth Boulding quote: ‘We make our own tools, and then they shape us.’ If you depend too much upon any tool – Flash or whatever – sooner or later your idea will be channelled through that tool’s metaphors, and there goes your idea!
http://www.eyemagazine.com/feature/article/reputations-karsten-schmidt
We Make Our Tools
For the past 20 years, the vast majority of the creative industry has been supplied with tools by a handful of companies, which have become the de facto standard or lowest common denominator between players in this industry. I’m a big believer in the truth of Kenneth Boulding’s statement: ‘We make our tools and they shape us.’
That’s the incredibly talented and generous Karsten Schmidt.
Via fyprocessing.
"My basic issue is that the vast majority of the 'creative industry' is not making their own tools anymore as was the case with artisans (it was their defining characteristic) before the age of the industial revolution, or more fittingly, before the rise of desktop publishing. For the past 20 years, the vast majority of the creative industry has been supplied with tools by a handful of companies, which have become the de facto standard or lowest common denominator between players in this industry. I'm a big believer in the truth of Kenneth Boulding's statement: 'We make our tools and they shape us.'
—Karsten Schmidt