+ Added Options Menu Frame + Added VSync toggle option + Added Key Binds > Moved Screen Size option
Key binds are set and ready, but I do have a bit of a predicament. Fusion 2.5 has a plugin where you can call the key inputs and place them in whatever global string to pull from, but this requires me to change the player code I have. The plugin will also make my game only work for Windows. However, Clickteam will be implementing the ability to have the player rebind the controls through their main controller object in MMF3, which saves a ton of work for me. MMF3′s release date is uncertain though.














