What do you get when you take a gnome mage, an elf princess, a dashing rogue (he actually made me say it), and a...whatever and put them together in a fantasy setting? No, it's not another boring fantasy MMO. Yep, you guessed it. It's another adventure game, courtesy of the good folks at King Art Games, and the Kickstarter campaign is nearing the end of its run. If you haven't checked it out yet, you should point your browser to the sequel to The Book of Unwritten Tales. The original never took itself seriously, and the follow-up looks to continue the trend of breaking the fourth wall.
The Book of Unwritten Tales 2 takes place about a year after the first game leaves off, with our four heroes having thwarted the nefarious plans of the Shadow Army to gain a legendary artifact that grants wishes or something. The adventures that Wilbur, Nate, Ivo, and Critter had can best be described as a thinly disguised spoof on the Lord of the Rings and similar stories. No, seriously. A freakin' pint-sized squirt is given a ring to take to an archmage. No travel to Mount Doom here, though. The ring brings a message very much reminiscent to a certain scene in the first Star Wars movie. And the pop culture references don't stop there. Oh, no. Puns and bad jokes abound in the universe created by King Art, some obscure but many that will have players either groaning or laughing their posteriors off. I had played the first game in order to see if I'd enjoy the sequel and I actually really loved the little nods to World of Warcraft, Lord of the Rings, Star Wars, Discworld, Indiana Jones and all the other spoofs. Pretty much nothing was sacred. And the fourth wall was often not just broken but smashed. As with any good adventure game that's not set in a Myst-like world where it's just you and the environment, character interaction plays a big part in shaping the world and the four heroes' quest. Some will be returning from the previous games but others will be met for the first time here. Some of the best moments in the first game take place during interactions between the player and others. I particularly enjoyed Nate trying to deal with a rather..."metrosexual" paladin (or so he claimed). The game has already reached its funding goal by a very respectable margin. And most of the stretch goals have also been unlocked. Among these are optional side quests (RPG fans rejoice), unlockable outfits based on said side quests (fans of playing dress-up rejoice), orchestral recordings (fans of good music rejoice), and a behind-the-scenes documentary (documentary fans rejoice). They are still trying to unlock the final stretch goal, which is what they're lovingly calling a "director's cut" (moar stuffz!). Asleep on the job again?![/caption] The Book of Unwritten Tales 2 still has three days left to pass the final marker, but still has a long way to reach it. Still, everything else offered has been reached and surpassed. Having made nearly $160K it stands to do very well in the indie adventure scene. Especially since the game was already funded before the Kickstarter ran. The campaign was to make it even bigger and more badass than it would have been without crowdfunding. Windows, Mac, and Linux platforms will be supported upon release, which is slated for early 2015. If this has piqued your interest, you should head on over to their project page and pledge.