Kingdom Dawn 05
This devlog has one theme and one theme only. Hand-Painted Textures. Over the a few weeks I have been endless painting of solid surfaces and natural objects. Here we have an example of almost finished paint jobs. What I have come across while painting away is that my speed when painted improve but also what best fits our game. So far the heavier the contrast the better the look because our game is set from a set camera distance it needs to be defined. Well to a quality I am happy with and the team is agreeable too.
I also learnt the art of not painting because general rules imply that if it cannot be seen, there is nothing to admire. Also it saves a lot of time not having to paint too.














