> Update. (6/26/26)
Continue...

seen from Türkiye
seen from Guatemala

seen from Finland
seen from Germany
seen from United States

seen from Germany
seen from China

seen from United States
seen from Russia
seen from Germany

seen from Germany

seen from Germany
seen from Portugal
seen from Portugal
seen from Portugal
seen from Portugal
seen from Portugal
seen from Portugal
seen from Portugal
seen from Portugal
> Update. (6/26/26)
Continue...
New blog for KleiComic updates
What it says on the can! I made a new blog that posts every time an update for KleiComic releases, so I don't have to fill up this blog quite as much. You can also send production-related asks to it and I'll give you an answer that may or may not clear things up.
Follow it here:
READ KLEICOMIC: MOUTHS TO FEED - https://mspfa.com/?s=67435&p=1 (Not affiliated with Klei Entertainment)
Speaking of updates, there's one out right now! Go read it here!
For the ask game, what do you know about Don't Starve
Survival horror game with a handdrawn style. Protagonist looks like a Tim Burton lead actor. Got a multi-player spinoff which is also pretty well received. Presumably, food acquisition is an important aspect of gameplay. There's a cute little spider girl and a walking chest who eats items for storage. I hear good things through the grapevine about your webcomic too.
Happy half-iversary, Kleicomic
As of today, 6/23/2026, Kleicomic has officially been active for half a year. We are halfway to that coveted mspfa anniversary banner. Making this comic has been a ton of fun so far, and it's honestly gotten more eyes on it than I expected initially. Working on this thing for as long as I have has taught me a lot of valuable lessons about storytelling, comic creation, and most of all, time management.
On that note, yes, I am aware the last update was almost a month ago at this point. A lot happened during that time, and coming out of it all sapped me of a lot of my initial motivation for the comic, and I had to spend a good few days vegetating to avoid burning myself to a crisp. I'm back, though! Progress is being made! Look!
Maybe if this comic were being made by a more dedicated person, they would give some kind of rousing statement that they'll put forward more work and effort into the project moving forward and ensure these delays don't happen again, but I am not someone keen on the Grind. I am one person making a passion project that I am not being expected to do by any boss, and could not receive payment for even if I wanted to, so my personal life and health will take precedence over comic development in almost all cases. I also mentioned it tangentially before, but I am quite disabled, and said disability means I have to tone down my workload at regular intervals in order to avoid crashing and burning, so that's another potential wrench in the works. Intermittent pauses like this are to be expected going forward. I know this one was particularly long, but trust me, it's been a long month.
The next update is slated to be about 20 pages to make up for it. Mostly I'm just hoping to leave this mini-arc of Ada deep in mourning behind so that we can go back to dicking around with game mechanics. I'll be chipping away at that pretty much all of this week.
...Or I would be if not for Deltarune tomorrow, but we'll cross that bridge when we come to it.
In summary, thank you all for sticking around, sorry not sorry for the pauses, Kleicomic will continue! See you soonish!
> Update. (5/11/26)
13 pages. I realize that I may struggle to figure out what to put here in the future. Have an update.
Continue...
> Update. (6/23/26)
20 pages! That's right, you get a halfiversary update! Thank GOD I managed to get this done before tomorrow, as I would have been... otherwise occupied. Also, now that the base gameplay/lore pieces have been established, we can start messing around with random stuff until we get bored! Look forward to that!
Continue...
> Update. (5/5/26)
Now Act 1: Part 2 TRULY begins. Also, now that finals are over production can hopefully pick back up!
Continue...
> Update. (4/25/26)
BEGINNING OF ACT 1: PART 2.
Continue...