for pride month i drew a bunch of my trans ocs!! & got a bit carried away w designing their clothes lol 💙🌸🤍🌸💙
(also chrissy is a stealth redraw of this from a few years back :3c):

seen from Guatemala

seen from Ireland

seen from Germany
seen from United States
seen from Italy

seen from Italy

seen from Italy
seen from Germany
seen from Argentina
seen from Belgium
seen from Germany
seen from Italy

seen from Canada
seen from Argentina
seen from Yemen
seen from Australia
seen from Sweden
seen from Austria
seen from United States
seen from Germany
for pride month i drew a bunch of my trans ocs!! & got a bit carried away w designing their clothes lol 💙🌸🤍🌸💙
(also chrissy is a stealth redraw of this from a few years back :3c):
1/23
Had some setbacks to a basement flood! Still managed to sketch out a new character while I was waiting on the plumbers.
I think I mentioned this a long time ago, but this is how I wrote the war scene of Krythe - by inventing a board game around Gan City and playing it out turn by turn! Each grid space had different defense values based on terrain, and some areas offered bonuses like repairing vehicles or powering anti-air turrets. There was also a second battle taking place in the sky (on the whiteboard), and units from one board could affect the other, such as dropping troops from above, or damaging units below as large ships crashed. As I played, I took notes on where troops were moving turn-by-turn, and used that to inform the scene as I wrote the chapter - the main characters were in the mix somewhere in the middle, and as the tides of war shifted on the game board, it impacted how I wrote the scene in the book!
Cities and units for each faction, in order: Plasmodians, Nat’Aspan, AITech, and Krythans.
A few different animation cycles for Bain, the Plasmodian Commander - swinging his arm as a shapeshifted sword, walking, and aiming his gun.
Some sprites for Krythe’s armies, the Plasmodians and the Nat’Aspan
Digging up some oldies! This is some art from the turn-based strategy game for Krythe. This was a group project in college where I got to take the lead in designing and implementing a game in PyGame with a team. The game was unfinished, but playable if you knew the rules.
At the start, you’d choose a faction, either Plasmodians (red) or Nat’Aspan (purple). Two more factions were planned: Krythans, and AITech. You’d then have some points to spend to build an army, and after that, you’d be taken to the game board.
Each player started with a row of (free) infantry, standing in front of a second row comprised of the army you’d built, and then a Commander in the center behind that. You could move a few pieces per turn by clicking a piece, then choosing one of the hexes that were highlighted within its range, or you could attack another unit either from range or up close. If you dealt enough damage, the enemy piece would be removed from the board. The goal was to destroy the enemy’s Commander before they destroyed yours. It played out similar to chess, and we’d planned on giving the units special abilities, like repairing downed units for the robot faction, or psychic abilities for the Krythans.
4/22 Update (Where am I?)
Yeah, you can tell the weeklies have fallen off!