Amiga 1000
The Amiga1000 was introduced in the summer of 1985 and was the first machine in the Amiga family. Commodore acquired the technology through the acquisition of the Amiga company, which was originally developed by engineers Jay Miner and Larry Kaplan who had left Atari.
The goal was to develop a gaming platform with graphics and sound capabilities ahead of its time. This goal was achieved, but in the process, they created a complete computer instead of a game console.
The technical side of things went well enough, but financial problems meant they had to look for an investor, and ended up with Commodore.
The Amiga 1000 was a true multimedia computer. The 7MHz Motorola 68000 (PAL/7.09MHz PAL NTSC/7.16MHz) and 256kB of memory were roughly equivalent to those offered by the competition. In contrast, the 8-bit stereo sound and outstanding color graphics were well ahead of its contemporaries. However, neither the PC, Atari ST, nor even the Apple Macintosh had a multitasking operating system (AmigaOS). (although until the advent of faster machines, this was a disadvantage rather than an advantage) Read more about the story here: Geekometery - Jay Miner & The Amiga Computer
Check these out too if you are interested in retro computing
the iconic "Amiga ball" which seemed like a fantastic thing at the time.
A1000 cover sheet signed by the team members
A1000 in the Stranger Things 4


















