Zuckerberg’s increasingly bizarre war on whistleblowers
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
More than a decade ago, a group of young, internet-connected Belarusian dissidents launched a series of increasingly high-stakes, increasingly surreal confrontations with the corrupt, authoritarian government of Alexander Lukashenka, a man who is often called "the last Soviet dictator."
Lukashenka's secret police – still called the KGB – routinely terrorize and kidnap pro-democracy activists, and all forms of protest are banned. It was against the backdrop of this unrelenting oppression that the activists launched a series of whimsical "flash mobs" that challenged the Lukashenka regime's willingness to crack down on even the most innocuous behavior.
One of these flash mobs was an ice cream social: activists converged on a public square to eat ice cream cones. Lukashenka's thugs beat them and dragged them away:
The protestors thought that by daring Lukashenka to arrest people for eating ice cream, they could create a win-win situation: either Lukashenka would be revealed as the kind of asshole who thinks it should be illegal to eat ice cream, or he'd be revealed as the kind of weakling who couldn't keep a lid on dissent.
Lukashenka took the bait. And took it. And took it. In the years that followed, protesters would be arrested for smiling, clapping, and just standing silently:
The world learned that Lukashenka was a buffoon, and Belarusians affirmed their view that this buffoon would not hesitate to mete out the most vicious punishments for the most innocuous actions:
https://sci-hub.st/10.1080/25739638.2021.1928880
Speaking of thin-skinned, paranoid, wildly corrupt buffoons who will stop at nothing to silence their enemies, how about that Mark Zuckerberg, huh? Sure, all the headlines these days are about Zuck's intention to transform Facebook into a sports betting site:
But in the UK, Zuckerberg's war on whistleblowers keeps finding new, ice cream grade depths of absurdity to plumb. The whistleblower in question is, of course, Sarah Wynn-Williams, author of the internationally bestselling memoir Careless People, which details the criminality she witnesses during her years as the head of Facebook's international relations team:
Careless People is full of revelations about the gross institutional misconduct of Facebook, including its knowing encouragement of a genocide in Myanmar. But it's also full of stories about the severe personal failings of Facebook's executive team, especially Sheryl Sandberg, Joel Kaplan and Mark Zuckerberg.
These three come off as the most colossal of assholes, cruel, petty and predatory. Sandberg comes across as a sexual abuser who dreams of trafficking in poor people's organs. Kaplan is an oaf whose plan to provide paid internet access to refugee camps falls apart once he learns that refugees in camps don't have any money (he also takes points off of Wynn-Williams' workplace evaluation for being "unresponsive" over a period when she was in a near-death coma). Worst of all, though, is Zuckerberg, whose sins range from cheating at Settlers of Catan to endangering the Colombian peace process after a 50-year civil war because he refused to get out of bed before noon. Zuck is also revealed to have given the Chinese state access to all of Facebook and the power to censor content they disliked, as part of a failed bid to get permission to offer a Facebook service in China.
It's a terrible company, with awful products, run by the worst people. Wynn-Williams' conditions of employment required her to sign a contract that bound her to silence (nondisclosure), forbade her from speaking ill of the company (nondisparagement), and denied her access to the legal system in all her dealings with Meta (binding arbitration).
Together, these three clauses – routinely used by Meta to silence would-be whistleblowers – meant that after Wynn-Williams's book was published, Meta got its arbitrator – a lawyer who is paid by Meta to adjudicate contractual disputes instead of an actual judge – to order her to never promote or even speak about her book.
The arbitrator awarded Meta $50,000 for each criticism that Wynn-Williams levied, quickly coming to a total of over $11,000,000. This vastly exceeds the assets and lifetime earning potential of Wynn-Williams and her husband (a reporter with the Financial Times). If this bill ever truly comes due, they will be wiped out.
Which raises an interesting question: what else can they do to her? Once they've secured civil damages that exceeds her net worth several times over, why shouldn't she just flout her agreement? "Freedom's just another word for nothing left to lose," and all that.
Nevertheless, Wynn-Williams has scrupulously hewed to the arbitrator's rules, steadfastly remaining silent about her book, its contents, and her experiences at Facebook/Meta. When she and I appeared onstage together in London for the launch for my book Enshittification last year, she fell silent and assumed a blank expression any time the subject of Meta came up, and she didn't sign or sell books afterward:
When she won the British Book Award, she did not speak to accept it, and the cover of her book was blurred out on the overhead screen (she gave an acceptance speech on behalf of her co-winner, the late Virginia Giuffre, who was abused by Jeffrey Epstein and who accused Prince Andrew of sexual assault):
Nevertheless, when she was booked to speak – about a subject other than her book – at the Hay Festival on a stage with Tim Wu and Carole Cadwalladr, Meta sent a legal threat to the festival and Wynn-Williams, claiming that if by speaking about anything in public, she would violate the arbitrator's order. Accordingly, Wynn-Williams maintained total silence and a blank facial expression for an hour on stage, saying not one word, while Wu and Cadwalladr carried on a discussion. Careless People was withdrawn from the festival bookshop on the days she appeared there:
Nevertheless, Meta has informed Wynn-Williams that her silent, motionless appearance on a stage constitutes a further breach of her "agreement" and that they are going to seek even more damages from her. This act of anti-ice cream thuggery has pushed Wynn-Williams over the edge and now she's sued to invalidate her contract:
Her lawyers have posted their documents related to the suit, including a 285-page declaration by Wynn-Williams explaining the great lengths she's gone to in order to comply with Meta's demands, and the company's absolute intransigence and arbitrary menace:
Why would Meta be so intent on destroying this one high-profile whistleblower? Surely they've heard of the Streisand Effect. There is no better way to ensure that Wynn-Williams' book (already a NYT #1 bestseller) continues to attract readers than to continue to escalate these threats.
I think they're perfectly aware that they are convincing more people to read Careless People (you should read it, it's genuinely excellent):
But I think they've decided that this is a price worth paying, because:
a) They've done even worse things since Wynn-Williams parted ways with the company; and
b) They're laying off thousands of workers because their giant bet on AI has been a flop, leaving them with a massive cash crunch; and
c) By destroying Sarah Wynn-Williams, they can terrorize all those thousands of bitter ex-employees into silence about the even graver sins the company has committed.
Lukashenka knew that arresting children for eating ice cream would make him a laughingstock abroad. Zuckerberg knows that threatening Wynn-Williams for standing in wooden silence on a stage makes him look like history's most guillotineable billionaire. But both Lukashenka and Zuckerberg are willing to be thought a thin-skinned bully, so long as that means the people they oppress the most are too terrified to ever challenge their authority.
Have you ever wanted to play a cute monster taming game with lots of love and heart put into every inch and corner of it by a Team of fantastically talented artists?
Me too!! Too bad it got cancelled literally a few weeks before it was going to be anounced!
Artist Nicholas Kole on twitter along with many other talented artists have been sharing their work of nearly 4 years on this game. I cant imagine the heartbreak of working so hard on this project only for it to get canceled right before Release and everyone on the Team to get laid off.
It was meant to be an open world, minecraft inspired builder, with all sorts of unique creatures with various skins, variations depending on biomes, and even petting animations. That you could tame! It also had a large amount of beautiful and unique character customization. Here's some of the art ( NOT MY ART ) for the project!
Apparently alot of this game was near finished, coded, etc! ( ART ABOVE IS BY NICHOLAS KOLE , JOHANNES FIGLHUBER, INES MARSAL, AND MARIA LOBANOVA )
I dont know if the artists can look into crowdfunding ( the Studio still may own the IP ) , but myself and a few others have been trying to get the hashtag #bringbackprojectdragon get some traction on twitter! Maybe if the internet raises enough stink, the Studio might pay attention. Im not sure how likely that is but I desperately want thus game to exsist, it would be a dream game for me and many others im sure. So please consider joining in if you have a twitter.
I just want to say thank you to all the ESO Devs for the wonderful characters that have come from this game, whether it's the fan favourites who've been around since the base game, the new additions from the DLCs, the companions, the more niche friends and foes from the dungeons and trials, the supporting casts of the zone stories, the minor characters that populate the settlements and wilderness, and of course the OCs that have been created and shared by the community. Characters are what make ESO so special to me and to many others. They're the beating heart of the game that keep us emotionally engaged and invested in the world and its stories, and they provide a depth and richness to the setting that will always keep me coming back for more.
And the queer representation that's been a consistent presence throughout the game since its launch in 2014 means the world to a lot of people! It certainly means a lot to me. We've had same-sex couples, trans and non-binary people, bisexuals, lesbians, gay men, healthy relationships, toxic ones, tragedies and happily ever afters, even a canon aromantic!! Representation is hard and messy and not everyone will agree with the depictions it offers, but ESO has always made an effort to include people and make them a part of the world, whether its a big character focus or just a casual aspect that happens to be present, and it's been that way since the beginning, which means everything to me.
So thank you to the writers, the artists, the designers, and to all the members of the team that made this wonderful game what it is. Being able to take our characters through that world has been fundamentally life changing for a lot of us, and I hope that wherever everyone ends up, they're able to keep telling more stories that people will fall in love with.
Sony blindsided publishers and partners by killing PlayStation physical discs in secret.
“Despite our seemingly close working relationship with PlayStation we weren’t informed that this was happening,” says one executive at a major AAA publisher. “It’s only hitting us now that we may be out of jobs sooner rather than later.”
Related:
"PS5 Will Be My Last Console"
With the news that Xbox is also considering an all-digital Project Helix, the next console generation could mark a huge downturn in fortunes for game collectors, used game buyers and those connected to slow, capped or unreliable internet connections.
It's clear that there's a groundswell of support for discs amongst the enthusiasts in the Digital Foundry audience and elsewhere, but it will be an uphill battle to convince Sony and Microsoft to abandon their plans given the overarching consumer preference for digital purchases - said to be nearly 80 percent in 2025 according to a recent Guardian article.
Microsoft is selling off four Xbox studios as part of significant gaming cuts
"Microsoft is laying off 4,800 employees today, and more than 30 percent of the job losses are in the company’s Xbox division. Double Fine and Compulsion Games are going independent, and Microsoft is also selling Ninja Theory and Undead Labs."
PS5 fans flock to piracy as Sony plans to ditch physical games
"According to Google, as of this writing, searches for the terms 'PS5 jailbreak' have risen about 20% in the last 24 hours. Numerous videos focusing on the PS5 jailbreak scene or jailbreak tutorials have attracted comments from the past day referencing Sony's digital pivot."