Lethaltober day 23: Birthday
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The game that has rewired my brain has turned 2 years old and I hope there will be more to celebrate again in the future.

seen from Argentina
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seen from United States

seen from Malaysia

seen from Türkiye
seen from United States
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seen from United States
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seen from Kazakhstan

seen from Malaysia

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seen from Türkiye

seen from United States
seen from United States

seen from Malaysia
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Lethaltober day 23: Birthday
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The game that has rewired my brain has turned 2 years old and I hope there will be more to celebrate again in the future.
Lethaltober day 3: Scrap
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Egg-static event happening in YOUR facility. The local bugs are also very egg-er to participate and steal all of your oval shaped scrap.
Isn't it weird that you can find eggs (that — mind you — explode for some reason??) in abandoned facilities?
Lethaltober day 1: Great Asset
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Hi guys I still love this game can you tell
And so of course I had to join the LC-themed inktober as well. At least one render had to be made okay (I will try to make more I promise I just don't know how much time I will have for it). The prompt for the first day was simply "Great Asset" and the first idea that came into my mind was a propaganda-esque poster but they're really not hiding the true intentions here. And of course my oc Estera is here because why not.
This specific render was inpired by this artwork by cookiecaker and other poster-like artwork I saw some time ago like this one by skelobite and this one by toastyghostey. All of these are so good you should definitely check them out!!
Lethaltober day 12: Exit
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Late render but it's here nonetheless. This one was mainly inspired by the v60 cutscene.
Lethaltober day 4: Creature
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I am a little bit late but that's because I passed the fuck out for a couple of hours after I came back from work. And then I actually started working on this render at like 22 o'clock so yea.
Either way, day 4 of lethaltober and I present you my creature, "To". They're kind of based on brackens but at this point it just boils down mostly to the tentacles(?) coming out of their back (also pspspsps if you want to read a little bit more about them here's one post and another one :3c).
And on the technical side of this render, it took me a bit to figure out how to make the tentacles's shadows like that (without using ray). Turns out there's a nice effect called SpotLight doing just that, creating a spot light with shadows. I recommend it highly + a tutorial for it. I just had to disable them in every tab (other than those for SpotLight) in effect mapping and bam. Came out pretty nice.
Lethaltober day 8: Friend
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Friend. Or what's left of them.
I am a little late because I've been busy a bit lately. Not that proud of this render but I had to get it done or else I would explode.