The Gods of Lodae
Background:
The gods of Lodae are as varied as they are uncaring. Most if not all have abandoned this world to its own whims and wishes. The reason for this is unknown, but from what the Royal archives can gather, it is directly correlated with the Drako Wars (C. 0 PA). After this conflict, it seems that divine magic wained from what little reports we have from this time. These events, however, would be the catalysts for The Great Migration.
The Sanctified Six:
These are the recorded and actively worshiped gods that are permitted within the borders of the Kingdom of Azeria. Worship of faiths outside of these nine are not forbidden, but are heavily discouraged.
1. The Metallic One (LG)
The Metallic One is the god of Justice and Protection, but also of Travel. Although a powerful deity his children, the Metallic Dragonborn, have been doomed to wander the plane after the destruction of their home at the hands of the chromatic Empire of Drakonis.
2. The Solar Father (NG)
The deity of the Stars, of the Harvest, and of Good. The Solar Father is the deity for both the common Azerian farmer, to those who would take up the mace in defense of all that is Good and Holy. His word commands crusades, his breath blows wind across the land, and his sight brings warmth to a cold world.
3. The Goddess of Luck (CG)
The deity of Drink, of Freedom, and of course Luck. The Goddess bestows her boons as it is said to the poor, and the downtrodden in the form of Liquor and good fortune. She's a very fickle goddess however and at one moment her boon might be upon you the next stolen away. It is said she takes as she gives.
4. The Ticking Lord (LN)
The deity of History, of Civilisation, and of Wealth. As the patron deity of the Kingdom of Azeria, most governer's and other government officials worship him. He seems to spread structure and society throughout Lodae, and is believed to be the only god who has yet to ascend. As his disciples have put it "Our Lord's mission has not yet been completed, the day of Eterna must come first."
5. The All-Watcher (N)
The deity of Prophecy, Magic, and Knowledge. Her worship is seen throughout Azeria as scholars request her boons to gather more knowledge. She is seen as giving deity sometimes to much, sometimes to little. It is through her words that prophecies are made, and through her weave that we have magic. Magic in some semblance or another is in all of us. This allows her to watch our actions and decided for us the correct path.
6. The Life-Giver (CN)
The deity of Nature, of Life, and of Seasons. They are considered less of a god and more of a force. It is through their actions we all exist, but it is through their actions that storms can kill us. They're quick to anger, but their worship protects us. Most druids and naturalists worship them.
Authors Note:
Hi, y'all! This is the first big post I've really made! So I apologize for bad format and how long this post is! I hope y'all enjoy more to come! Feel free to ask me questions if you want!
Next up: The Restricted 3 and The Forsaken One.
















