Different Facilities/Pods
Lost Light Pod
The Facility you and Ratchet work at is called the Lost Light.
Company Members
CEO/Head Veternarian: Ratchet
Financing/Management: Mr. Fowler
Head of Communication/ Tank Currator/ Scientist/ Field Worker: Reader
Veterinarians/Feild Workers: June and First Aid(Halfer)
Engineer/Mechanic: Verity
Interns: Miko, Jack, and Raf
Pod Members
Rodimus
Magnus/Minimus
Megatron
Drift
Chromedome
Rewind
Cyclonus
Tailgate
Whirl
Swerve
Skids
Brainstorm
Perceptor
Rung
Fortress Maximus
Nautica
Velocity
Wrecker Pod
Kup
Impactor
Springer
Roadbuster
Sea Spray
Sometimes
WheelJack
Bulkhead
Primes Pod (TFP)
Optimus Prime
Arcee
Bumblebee
Bulkhead
WheelJack
Smokescreen
Ultra Magnus
Knockout
Breakdown
Primes pod often visits and gives updates on how their city Cybertron is doing with it's restorations. They also help keep the sea free of pup snatchers and help facilities all over the world learn more about mers.
Elita Ones Pod
Elita
Arcee
Strongarm
Windblade
FireStar
Chromia
Strika
Made entirely of females Elitas group are warriors born and bred to protect the seas. Their communication goes back and forth between facilities.
SoundWaves Pod
SoundWave
Rumble
Frenzy
Ravage
LazerBeak
BuzzSaw
Ratbat
SoundWave lives near the Lost Light facility as he likes to visit Megatron but he perfers to stay away from tanks and enjoy the outdoor pools. His family come and go as they please
Starscreams Pod
Starscream
SkyWarp
ThunderCracker
Buster
Starscreams cave is a bit away but he likes to check up on the facility as he's a scientist and loves when he gets to tell people their wrong. He's also fascinated with the work.
Prowls Pod
Prowl
Jazz
Bluestreak
Hook
Bonecrusher
Mixmaster
Long Haul
Scrapper
Scavenger
The Twins
Sunstreaker
SideSwipe
Bob
Tend to be solitary but sometimes will come and visit. They're pranksters and love to have fun.
Prehistoric Merfish or Dinomers
Grimlock
Slag
Sludge
Swoop
Snarl
Found when exploring an old ice cave these prehistoric mers are as dangerous as they are incredible. Only demaing a few to be trusting just give them a wide stretch of space and you'll be fine. They attack anything they see but only if they have reason too so just stay away from their markers.
Scavengers
Krok
Crankcase
FlyWheels
Misfire
Spinster
Fulcrum
These are the worst deceptimers in history but hey as long as they aren't killing humans they can do whatever.
Deceptimer Rehabilitation Facility
Lugnut
Blitzwing
Black Arachnia
Acid Storm
Shock Wave
Barricade
DreadWing
SkyQuake
This facility is designed to be comfortable as humans try and make any dangerous or violent merformers calmer. They still have privileges and can go outside into bigger pools but they are there under war crimes against humans and can not leave the facility.
SteelJaws Pack
SteelJack
SaberHorn
Thunder Hoof
Fracture
Underbite
Clampdown
Quillfire
An annoying group of decepticons these cons believe the war should still be fought even though Megatron called a truce. They often cause trouble by sinking ships and stealing treasures or high tech lab equipment.
The Peaceful Tyranny Pod or the DJD
Tarn
Pharma
Nickel
Koan
The Pet
Helex
Tesaurus
Vos
Tyrests Pod
Leader: Tyrest
Royal Guard: Starsaber
Amount of followers is unknown but Tyrest has proven he's a dangerous mer more than once.
Deathsaruses crew
Leader: Deathsarus
Amount of his soldiers is unknown. They are pirates who sink and steal from ships taking any valuables.
Rogue Mers
Overlord and Trepan
Trantulus
Swindle
Mer Hunters/Egg Poachers
Lockdown
Oil Slick
Tell me if I missed anyone :3


















