I was going to make a ref for Wolpnil but I needed to workshop the concept more. At the withers this thing is over two meters tall but they're also built for speed. It's all going to be so incredibly awful.
Werewolves, to me, represent a total loss of control of your mind and body, and among all the metaphors I like the one about societal trauma the most. I think the werewolves in Skyrim are pretty awesome but at the end of the day feel very underwhelming to me and it's just that there is little drawback to being one. I fail to see it as a curse, unless you happen to be as unlucky as Sinding. You can transform at an instant and you have total control of your actions. As much as I like this idealized version of lycanthropy, I unfortunately also like tragedies, so I'm going to lean in more heavily on the negatives instead.
The transformation itself is painful, and you need to keep track of the moons and plan ahead in order to avoid hurting anyone you care about. The only time you get any restful sleep is immediately after the rampage, and the rest of the time you only become more and more sleep deprived until you can no longer hold the beast back again. Now the dinner table looks like those you slaughter, and your hunger for it makes you sick. Animals go quiet near you. The more you lose control the more people close their doors on you - no need to keep the monster close after all. Some say that with enough mental strength you can learn to control this, but at this point the idea seems ridiculous. Some others say you can lift the curse.