Magic Kingdom Fireworks by James Palmer

seen from Malaysia

seen from Malaysia
seen from Norway

seen from United States

seen from Norway

seen from United Kingdom
seen from United Kingdom
seen from United States
seen from China
seen from France

seen from T1
seen from United States
seen from United States

seen from United States
seen from United States
seen from Türkiye

seen from Malaysia
seen from Singapore
seen from Singapore
seen from Germany
Magic Kingdom Fireworks by James Palmer
Daymare Hand with Legendary Machete
Game Dev Log: Worked on dialog/poetry/ stream of conscious stuff for characters wins/deaths/ draw sequences.
I have an idea for a Doom/ Kings Field first person game based on MAGIKINGDOM Daymare right after Chapter UNO.
Already making sketches for the player character that is a floating hand.
Game Dev Log: Poem -
II. Pathways always pathways
These pathways always, always.
Always with value.
Always without value.
Surplus. Contrasting.
Not for the third mind.
Not for the shape construction.
Construction and deconstruction.
Modular mausoleum.
Mausoleum. Mausoleum.
Different hallways. Different colors.
Patterns, no curvature.
No biomorphic.
Just geometric.
Geometric holes. Geometric poly-pattern.
It goes down. It spirals down.
Pathways. Other pathways.
Will you find a pond? Will you find the radius?
Will you find the gradation?
Will you find the nose?
Protection.
Mausoleums always find a way.
To avoid structure.
Mausoleums always find a way to avoid its structure.
La felicidad de volver a ser niños 2015 #Disney #magikingdom