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Divinity Original Sin 2's companions portraits in Baldur's Gate 3 art by Jane Katsubo
Tired tired work man who draws vauge fanart for media he likes sometimes. Divinity Original Sin 2 woow hehe i like it. Except for you Red Prince.
Guys, how about you go and show some love to this ASTONISHING piece a friend did for Dos2 7th anniversary!!
Okay all origins are done~~! And dw, this is not the end, and still continue DOS2 stuff next >:3 thank you for following my DOS2 fanarts stuff~ stay tune for next things~~~
Probably other people have said this at this point but I really think it's interesting that Wyll from BG3 and Beast from DOS2 are so extraordinarily similar, not just as they are in the finished games they're in, but also in terms of how they were developed and what issues were involved with how fans and the developers treated them.
In the final products, both characters are royalty, only have one eye each, are noticeably morally upstanding compared to many other characters in the games they're in, go by a moniker other people coined for them, are traveling heroes, aren't respected by their family, were traumatized by demons, were exiled, and have very, very low self-esteem despite blatantly being heroic.
In terms of their development history, initially both of these characters were moonlighting as heroes but were to in fact not be as heroic as they claimed, and then would have to potentially go on to truly become heroic. But then players really hated them and didn't want to give them a chance, so Larian Studios changed them into being heroic people from the start, but ones who don't believe in themselves. However, they ended up being ignored by many players, and a majority of them seem to consider them nice people but boring. Now, it's not a 1:1 since the response to Wyll was way more polarized in my experience, with there being a dedicated Wyll fandom but then there also being a huge amount of genuine hatred of him or derision of his current character vs. his old one, but I think this can be explained by there being hours of Wyll content and due to Wyll being Black (just to add my personal opinion here, I think both seem great, Wyll as he is now was my favorite character but the old version seems interesting too).
Wyll and Beast also had less romance content/scenes than other characters, and their romances felt like they took more work to trigger. In fact, both characters were bugged in really similar ways... I was lucky enough to avoid the glitch in which an icon would be over Wyll as if he needed to talk about something but then it would never go away, but this happened to me with Beast in one my playthroughs and it actually made one of his romance path scenes impossible for me to see! I also remember there being like, two more romance scenes for every character vs. Beast in DOS2, and basically the same thing being true for Wyll vs. other characters in BG3.
There are definitely still things I'm annoyed about when it comes to Wyll in BG3. I feel like even adding two scenes would be enough to explore his character as much as the others were explored. His Origin route feels really lacking, honestly feeling on par with a DOS2 Origin route in terms of how many unique options there are, not a BG3 Origin route. At the same time, though, I do think the improvement is stark. I remember in DOS2 I really felt disappointed by choice of location for the endgame quests in Beast's story, and I wished that we could have seen the cold Dwarf homeland or something instead. I didn't understand why we never saw the isle he'd been banished to, either. Thank goodness the entire final act of BG3 takes place in the home city Wyll was exiled from and that there are many interactions with the demon who tortured him. I also did feel happy to see that a Wyll fanbase did actually form and that some fans wanted more content with him enough to even feel like modding more in—whereas while it's totally understandable because the game's fanbase in general is small, there just never was a Beast fanbase.
actually i wish you'd talk more Beast. please.
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