I’ve been modeling lots of lanterns lately! Detailed renders coming later :) #art #3d #3dmodeling #maya #mayamodeling #boxmodeling #3dmodel https://www.instagram.com/p/CmJ8DHhJlDc/?igshid=NGJjMDIxMWI=

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I’ve been modeling lots of lanterns lately! Detailed renders coming later :) #art #3d #3dmodeling #maya #mayamodeling #boxmodeling #3dmodel https://www.instagram.com/p/CmJ8DHhJlDc/?igshid=NGJjMDIxMWI=
MAYA - 02 Modelado - 46 Menú Mesh Display (Parte 1): Average Normals
🇪🇸: La herramienta Average Normals nos permite promediar las normales de nuestro objeto o bien de una selección de sus componentes
MAYA - 02 Modelado - 45 Menú Mesh Tools (Parte 14): Target Weld
🇪🇸: Cuando necesitamos fusionar vértices o aristas en nuestras geometrías dentro de Maya, empleamos la herramienta Target Weld.
MAYA - 02 Modelado - 44 Menú Mesh Tools (Parte 13): Slide Edge
🇪🇸: La herramienta Slide Edge en Maya nos permite desplazar una o varias aristas a lo largo de la geometría existente.
MAYA - 02 Modelado - 43 Menú Mesh Tools (Parte 12): Quad Draw
🇪🇸: En Maya, la herramienta Quad Draw nos va a permitir realizar una retopología de nuestros modelos. Es una herramienta muy polivalente y funcional.
MAYA - 02 Modelado - 42 Menú Mesh Tools (Parte 11): Paint Transfer Attributes
🇪🇸: La herramientas Paint Transfer Attributes de Maya nos permite transferir influencias de parámetros entre objetos.
MAYA - 02 Modeling - 40 Mesh Tools Menu (Part 9): Offset Edge Loop
🇺🇸: You can listen to the video in English through the video settings panel. This Maya tool allows you to insert two parallel edge lines on either side of a selected edge.
MAYA - 02 Modelado - 41 Menú Mesh Tools (Parte 10): Paint Reduce Weights
🇪🇸: La herramienta Paint Reduce Weights en Maya nos permite controlar qué secciones de nuestra geometría se verán afectadas cuando tratemos de reducirla.