
#world cup#football#fifa#soccer#fifa world cup#world cup 2026#england nt


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So, we're planning on setting up for streaming at some point in the future.
We've got quite a lot to plan out still, and we're planning to set things up so that each of us have a pngtuber icon, and a background that can be switched around.
Presently, we're at the stage where we're thinking about channel point redeems- we have a decently wide vocal range, and want to record various things for each of us. The plan would be to have a small pool of universal options, and many headmate specific options.
I know that I plan to record some dommy lines, some various laughs- smug villainess laughs, mad scientist cackles, etc. That and some gentle reassurances.
Lottie will likely want tinkling laughter and auditory keysmashes. and probably lines about LAMP and strawberries.
Kitty will probably want silly lines like meowing, or saying "FISHY???", or a line with "salmon...".
Ink would have some funny lines that are technically true, but misleading. And a lot of lines about fish.
Abseelie would have some lines made to make the chatter feel strange until they take some time to think about stuff and transition.
Motes would probably have an unrealistically expensive redeem for some forbidden knowledge.
Doll would have some cute line, or a few chords of music.
Peri... Well, there would be some mechanical memes, most likely.
Phobia... uh. I doubt it'll stream.
We would probably set up for social deduction games, cooking streams, (limited camera setup), some tactics games, maybe visual novels, a few indie titles, etc. Perhaps Atlyss?
We're pondering voices of the void for a first game, actually. We'd get it set up, learn to play it, and then go in mostly spoiler free.
Maybe some roguelikes. or perhaps speedruns.
Dwarf fortress if we get better at that...
Perhaps stitching, jewelry making, or papercrafts? Finger knitting? There are many fun options. Just as long as no one expects us to draw anything well.
... We may give gartic phone a try ;P
Anyway, we'd like some suggestions for channel point options, and clarifications for what kinds of those streams sounded most interesting.
We'll likely reblog this a fair few times, as a heads up.
WAR NEVER CHANGES. BUT,
WARFARE NEVER STOPS CHANGING
"I've seen countless reasons why most mech pilots don't make the cut, but one of the largest hurdles are the physical alterations. The implants and modifications done to the fleshware is so extreme that it's enough to push most would-be pilots away from day 1.
Back in the day, when mech tech was still in its wild west years, when the technology was still in its infancy, things were different. Levers, joysticks, switches, a chair, most of the first models were something between the cockpit of a construction vehicle and a fighter ship.
Pilots in those days still consisted largely of the usual suspects. Test pilots, army jocks, space force veterans looking for something new, the occasional crazy who lucked their way up the ranks. All you needed back then was to be fit enough to work complex machinery. 'Handler's wouldn't be a coined phrase for nearly a decade. I still remember being a kid and seeing repurposed older models in the mech fighting streams.
Everything changed with the Bidirectional Cerebellum Computer Interface. To say nothing of how it changed civilian life, it was a military marvel. The BiCCI saw the creation of Mechs as we understand them today. The first generation were just retrofits, older models with a pilot's chair, and even manual controls to use in an emergency, but even then we knew that was only temporary. Before long, sleek frames of sharp angles, railguns and plasma cannons were rolling off the factory floor.
Like many things, it began small, optimising first for cockpit space by removing the manual controls. Before long, my then-supervisors thought, "Why have this glass? Why not hook the pilot's eyesight right into the advanced multi-spectral camera system? Before long, cockpits were but soft harnesses made to house a living body, their very soul wired into the machinery. Obviously, for security reasons, I cannot tell you everything about how our latest cockpits work, but suffice to say we've been further blurring the line between pilot and frame ever since.
This drew a very different crowd. Out were the army jocks and powerlifters. The only ones who even dared to have the interface hardware installed into their brainstem and spinal cord were the dispossessed, the misanthropes, those who sought not to control their new body, but to be controlled by it. No AI can work a mech properly on its own, but our pilots are never really in full control either anymore. Those who do try to go against the symbiosis get a nosebleed at best, and vegetative seizures at worst.
And that was that. The only people left who pilots these things are those who had already been broken, those who sougt a permenant reprive from being anything resembling human. A lot of my department quit around this time. I've lost a few friends over it, I'm not shy to say. Did we knew we'd be bringing in the more vulnerable people? Of course we did. But, the wheels of progress must turn, as they say, and it wasn't like we were shy of volunteers.
In our latest models, we have refined an even more advanced frame. Again, security detail prevents me from divulging too much, but one breakthrough we've made is decreasing action latency by approximately 0.02s by amputating the limbs from our pilots and replacing them with neural interface pads.
Using the pads where the limbs once were, pilots are screwed directly into the cockpit, which itself can now be 30% smaller thanks to the saved space. And, of course, we provide basic humanoid cybernetics as part of their employment contract while they are with us. Not that most of them are ever voluntarily out of their cockpits long enough to make use of them. Even removing the tubes from their orifices for routine cleaning incurs a large level of resistence.
And, yes, some of them scream, some of them break, some become so catatonic that they might as well be a peripheral processor for their mech's AI. But not a single one, not even one pilot, in all the dolls i've ever trained, have ever accepted the holidays we offer, the retirement packages, the stipends.
As you say, there are those who like to call me a monster for my work. I can see why. After all, they don't see the way my pilots' crotches dribble when I tell them I'll be cutting away their limbs, or the little moans they try to hide when we first meet and I explain that they'd forever be on the same resource level as a machine hereafter.
Those who call me a monster don't realise that, even after going public with how we operate our pilots, even after ramping up mech frame production, we still have more than twice as many volunteers as frames.
Those who call me a monster cannot accept that my pilots are far happier as a piece of meat in a machine of death than as the shell of a human they once were.
Those who call me a monster never consider the world my pilots grew up in to make them suitable candidates in the first place."
-Dr Francine Heathwich EngD
Dept. Cybernetic Technologies @ Dynaframe Industries
[In response to human rights violations accusations levied by the Pilot Rehabilitation Foundation]
Alright, I've put it off for too long. Y'all win, I'm gonna purchase Lancer RPG and see how far I can take my mech piloting inspiration
BAP BAP BAP BAP BAP BAP BAP
:3
Parries you
Diagnosis acquired! =)
I'm flying sooooo close to the sun and you'll NEVER melt my gorgeous wax wings I'm literally invincetiple
Whats that, princess? I can't quite hear you over the sound of YOUR INEVITABLE DOOM!!!
AHAHAHAHAHAHAHAHAHAHA!!!!!!!!!
Please,,, call off your followers,,, I already lost :((
No. It's funny.
Besides, they already fulfilled their mission. What has been done cannot be undone, princess.