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Evaluation
Evaluation
My animation project was done on cell animation and I used the Photoshop programme to do this creating and coming up with an Idea was hard as my previous work within other classes did not have any ideas that matched or related to the task at hand so I came up an idea of using one of my favourite comical actors Martin Lawrence to do an animation of him doing stand up on stage and searched through YouTube and got some clips of his old shows and downloaded them as a mp3 file.
So when it came to editing my animation project I found it hard as some of the parts from my PSD where falling out of place so when moving I could see gaps which I was not meant to see while doing it that’s one of the things I thought I could make improvements on which is making sure my animation project was perfect and spending more time on fixing my errors.
It was hard to put the audio files on adobe premiere because when I actually managed to put it on and save it, it just saved the audio so that’s while in the first video I uploaded on Tumblr it had no sound.
I think my strengths where in actually making the animation move because before I did not have any Idea in what I had to do and another of my strengths where in the creation of my character because I have so much experience in using Photoshop I think that was what enabled me to do so much when it came to the detailing parts as well.
My weaknesses where when it came to making my actual creations move because I was not actually way into animation part of my course so I did not pay much attention as I should have but when it came down to it I managed to get it working and it came out better than I thought.
Next time when I come to do this type of project again I will look back at this project and look at where I went wrong and try on improving upon my mistakes.
Proposal
Proposal
For my animation project I’m going to be doing cell animation using Photoshop the character that I am going to be using is Martin Lawrence.
Ideas:
Chase Scene
Stand Up
Dancing (Shuffling)
Then I used the idea of him doing stand-up comedy on stage and found audio files to help match the animation.
5 Techniques
Review animation techniques.
In this essay I will be talking about the 5 techniques that I used while in 2D animation this includes stop motion, flipbook, Zoetrope, thaumatrope and Claymation this essay will be in extensive detail showing what I used provided with images.
The first technique is stop motion. In animation stop motion animation is a cinematic process, or technique used to makes static objects appear as if they were moving. This technique is commonly used in Claymation and puppet-based animation. The objects are brought to life by breaking up the figure's motion into increments and filming one frame of film per increment.
The second technique is Flipbook. Flipbook animation is a simple type of animation created by viewing successive images so quickly that they seem to form a sequence. The most common method is by printing images on the pages of a book, which can then be flipped or thumbed through rapidly. A flipbook animation is also known as a kineograph or thumb book. Flipbooks and similar devices were important early precursors of film animation. For this reason, many animators and animation fans have a fondness for the flipbook format.
Soon after the invention of photography in 1826, photographers and inventors began studying the principles that would lead to motion pictures. Primary among these was persistence of vision, a physiological phenomenon in which the human eye retains an image for a split-second after seeing it. If a succession of images showing a sequence of movements is displayed quickly enough, it creates the illusion of continual movement to the observer. This principle allows for the creation of motion pictures, both photographic and animated, which are composed of multiple still images. The initial application of this concept, however, was the flipbook.
The third technique is Thaumatrope. The thaumatrope was invented by an English physician named J. A. Paris in eighteen-twenty-six. It’s credited with being the first cinematographic device and shows us something interesting about how the eye works! But first, you’re probably wondering how the thaumatrope works.
Simply take a small piece of cardboard, say the size of a coaster, and draw two different images on either side. In Paris’ original version, there was an empty birdcage on one side and a bird on the other. Now attach string to the ends so that the entire thing can be spun. Set your thaumatrope a-whirling, and it becomes one image! You could see the bird inside the cage!
The fourth technique is Claymation.
Claymation is the generalized term for clay animation, a form of stop animation using clay. The term was coined by its creator, Will Vinton, owner of an animation studio that worked with clay artists to create clay animation. Claymation involves using objects or characters sculpted from clay or other mouldable material, and then taking a series of still pictures that are replayed in rapid succession to create the illusion of movement. Some of the more famous characters created in this form include Gumby and Pokey, Wallace and Gromit, and the California Raisins.
In a Claymation production, artists sculpt the characters out of clay and often support the sculpture with wire moulds underneath. To create the illusion of movement, the position of the sculpted characters is altered slightly in every still photo, or frame. Just like other forms of animation, Claymation generally requires a storyboard or background for the characters to be set against and to develop what they will do or say. Depending on the length of production, the same character may need to be sculpted hundreds of times.
The fifth technique is Zoetrope. The zoetrope (pronounced ZOH-uh-trohp), invented in 1834 by William George Horner, was an early form of motion picture projector that consisted of a drum containing a set of still images, that was turned in a circular fashion in order to create the illusion of motion. Horner originally called it the Daedatelum, but Pierre Desvignes, a French inventor, renamed his version of it the zoetrope (from Greek word root zoo for animal life and trope for "things that turn.")
A zoetrope is relatively easy to build. It can be turned at a variable rate to create slow-motion or speeded-up effects. Like other motion simulation devices, the zoetrope depends on the fact that the human retina retains an image for about a tenth-of-a-second so that if a new image appears in that time, the sequence was seem to be uninterrupted and continuous. It also depends on what is referred to as the Phi phenomenon, which observes that we try to make sense out of any sequence of impressions, continuously relating them to each other.
Animation Evaluation
Samuel Bell
Animation Evaluation
Pre-Production:
For my animation project I was originally going to make an animation about an opening to a show about three superheroes with useless powers. I wrote the idea, script and drew the storyboard for my idea, after that I went home and drew the three heroes and a villain, I also drew that background but it didn't look very good at all. When I started animating the idea, I spent a couple of hours drawing a few frames but they all looked terrible because I couldn't draw with the Photoshop pen tool for the life of me. I changed my idea to a stop motion animation about a figure of Booker Dewitt from the game Bioshock: Infinite. I drew a storyboard and wrote some ideas for scenes down, I used the ideas that worked best and booked a camera to start taking photos.
Production:
I went home and looked around for a place to take pictures, most places didn't look very good, I decided to take the pictures on a white table in the end because it looked the best. When I started taking pictures the figure starting falling over constantly and it got frustrating because I had to redo a bunch of shots, in the end I had to put a lot of blue tac on his feet. The first scene was of Booker walking, it took about half an hour to do this scene. The first scene came out much better than I expected animation wise, although the blue tac was slightly visible, the lighting kept changing between frames and some of the frames were blurry.
The second scene was of a man hitting a spider with a wrench, the spider movement could have looked better, the wrench swinging came out way slower than I wanted it to be and Booker turns around too quickly. The third scene was of Booker walking up to a man, awkwardly staring at him for a couple of seconds and then walking off. The man didn't look like he was walking but I found it funny like that, the lighting was bad and constantly changed from dark to bright, this happened from the start of the animation all the way to the end, it didn’t look as bad in this scene though and when they stared at eachother it looked alright.
The fourth scene was of a creature eating something then biting Booker's hand, I think I should have left the mouth open for a couple more frames when it bites Booker's hand and added a few more frames for when it was moving. The final scene was of Booker turning his head round and seeing his enemy. Booker turns around, begins the shortest fight in history and hits his enemy's head off with one hit. After Booker wins the fight he does a silly cheer, walks off and the animation ends. The camera battery died while I was taking pictures for the final scene, a figure fell over when I went to change the battery and I had to redo the scene. The ending was extremely blurry especially when Booker starts cheering.
I couldn’t do much about the blurry frames because if I weren’t quick enough to take the pictures the figure would fall over. If I ever made another stop motion animation similar to this I would use a more stable figure, bring more than one spare battery and have better lighting.
Editing:
I put all the images onto the Mac and renamed all of them so they would play in a sequence when I edited them in After Effects, when I started editing in After Effects I had no clue how to extend the time length even after watching the tutorial, I eventually figured it out though. I extended the length to thirty seconds long and searched for music. I thought of songs that could be funny and fit the animation. I used Spanish Flea for the song and it actually fit it quite well. I looked for sound effects, I needed a sound effect for the wrench swinging, the creature eating something and Booker hitting his enemy. It was really difficult to find decent sound effects online; I ended up using sound effects I found off Youtube. I dragged the sound effects into the timeline and trimmed them to fit in time with the animation. Once I finished the animation I rendered and uploaded it. I liked the animation when it was finished but I think it could be much better if I had more time to do it or if I didn’t have to worry about the battery dying.
Evaluation
The brief
- For this project we needed to create a 30 second animation about a project that we have already done. we could either do a text animation, or something that we had already scripted or narrated for another class. We should use music and dialogue to create this a swell.
Task
- I decide to do a 30 second clip about a project that i had already created for andy’s lesson called the Grimm version of red riding hood. This is the script that i based my animation on for this lesson. I had originally created another animation that i was going to do about a vets with a dog that could talk but then i stared doing it in cell animation and i found it was so hard to do and i got very stressed with it so i decide to do stop motion which i found was quicker and easier to complete. i had Reece , brad me , Melissa and Daniela as actors to play out my story. i got a nikon camera and stared my project. we went to the back of the college and first filmed it there then we went into a room in college where grahams was in and filmed in there to complete the rest of my animation. when i was done with filming it i was trying to process it on after effects but it wasn't working and it kept on coming but with a blurry screen so then tim said to do it on final cut pro and it worked well so i decide to do it on there. Once i sorted it out i then had to find the music so i typed in red riding hood youtube and the movie red riding hood soundtrack came up and i found that i work well with it.
Strengths
- My strengths for this project was that the red riding hood music fitted in well with the footage.
- I think that this project went very well and that i had planned it well aswell. It also helped that i have created a script for another class and had used it for olys class because then i had something to based my animation on.
Improvements
- We showed it back to the class sand they said that it was good and that the music suited well with it but because when i filmed it i pressed the shutter button where it took a lot of pictures in a few seconds. So in the result of pressing that button when looking back at the pictures i had blurry pictures because of pressing that button and moving while pressing it.
- The only problem that i had with this animation was that when i was trying to do my stop motion in after effects but it didn't let me see a few images in the stop motion and i couldn't see a few images. So i re did it in final cut pro and it perfectly.