Activision's Atari 2600 Action Pack 2 (Atlantis / Barnstorming / Dolphin / Dragster / Enduro / Ice Hockey / Keystone Kapers / Laser Blast / Megamania / Oink! / Plaque Attack / River Raid II / Skiing / Stampede / Tennis)
Activision, Inc. USA 1995
seen from Germany

seen from Netherlands
seen from Germany
seen from Hong Kong SAR China

seen from Malaysia
seen from United Kingdom

seen from France

seen from Germany
seen from Venezuela

seen from Italy
seen from United States

seen from United States

seen from Italy

seen from United States

seen from Malaysia
seen from Czechia
seen from Singapore

seen from United States
seen from United States
seen from Türkiye
Activision's Atari 2600 Action Pack 2 (Atlantis / Barnstorming / Dolphin / Dragster / Enduro / Ice Hockey / Keystone Kapers / Laser Blast / Megamania / Oink! / Plaque Attack / River Raid II / Skiing / Stampede / Tennis)
Activision, Inc. USA 1995
Atari 2600 joysticks by Estevam Jannuzzi
Atari 2600 Activision Tron T-Handle cartridges from Brazil. Very rare
Top 15 best selling home video games of early December, 1982, including the infamous ET game for Atari.
Megamania Atari 2600 Longplay
Megamania is an Atari 2600 game designed by Steve Cartwright and published by Activision in 1982. It took about six months to develop the concept, and another three months to fine tune the game. It was later released for the Atari 5200 and Atari 8-bit family in 1983, ported by Glyn Anderson. The Atari 2600 version was also bundled in with the Activision Anthology release in 2002. In Megamania, the gameplay resembles that of Space Invaders. Rather than being aliens or spaceships, however, the enemies in this game are various objects such as hamburgers, bow ties, and steam irons. The object is to shoot them down before the energy bar at the bottom of screen is depleted, all while avoiding the oncoming
enemies and their own projectiles attacks. Each of the enemies fly in select patterns and as soon as they hit the bottom of the screen, they re-appear at the top until shot by the player. The player's spacecraft depicted in the game is a cross between the U.S.S. Enterprise and Klingon battlecruiser from the Star Trek universe. Gameplay-wise and in terms of graphics, MegaMania bears a very strong resemblance to Sega's 1981 arcade title 'Astro Blaster'. Both games feature nearly identical patterns of approaching enemies with the player relying on an 'Energy' meter. Also, the player's ship bears a remarkable similarity in both games.
Megamania
“A Space Nightmare.” (Videogaming Illustrated #3, Dec. 1982)