Three dimensional scene for today based on videogame River Raid. It was such a game from reflexive. And that was simple three dimensional arcades. Also including little airplane. So it fly there. It shoots. Along the river. A little to the left and to the right.
And this is my 3d scene based on River Raid (Reflexive). You are flying along the river. And this is also simple arcade. From age of first three dimensional games. And first three dimensional accelerators. I like how these games looks. It is some unique visual. For example game Turok (NightDive studios).
And you are flying here with avenger. And shooting. With a machinegun. Or rockets. Lets it be machineguns for more simple version. And enemies – only ships. With guns. They can see you from some distance and shoot at you. And you have some amount of life. So several hits you can survive. And I am for myself, I am not a fan of hard games. So I like to play games with weekend. So I don’t want to make hard game. Simple for relax and free time.
You has fly from nearest base. And it is located along the river. Enemies ships are in the river. And there are lots of them. You are flying along the river. And destroy them. With your machineguns. Mission starts.
Simple arcade. Now, it is only three dimensional scene with Blender. But as soon as I learn some simplest engine 3d graphics. But not Unity, and not Unreal and not Godot. So I could to do these games! I like little games!
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
“She is one of the first female game designers and programmers in the video game industry. She is best known for creating the Atari 2600 vertically scrolling shooter game River Raid (1982) for Activision. She worked for Atari, Inc. from 1978 to 1980, where she designed multiple games including 3-D Tic-Tac-Toe (1978) and Video Checkers (1980), both for the Atari VCS before it was renamed to the 2600. She left game development in 1984 and retired in 1990.”