For my new uni project I'm working on creating a game in 8 week indie style. I've got a lot of the planning down and the concept of the game is Night in the Woods, meets Hot Fuzz with the style of Root. I've added some concept work I've started on, but my next steps are to start working on Unreal. For my prototype (what I have to create) I plan on making a tutorial level where Arthur (the protagonist) is trying to find his missing lanyard/keys. It introduces the relationship bar, investigation, movement and characters.
















