I don’t talk about Metroplexity much here, but I’m in a bit of a festive mood since we just hit our tenth anniversary.
It started out as a game of the not-too-distant future inspired in places by Shadowrun and Planescape: Torment. There have been a lot of times where the dark future felt too close for comfort, but it’s been a lot of fun and I’m really proud of the community built up around it.
And, if luck holds, I’ll have another ten years to add even more stuff to it, as long as there are players that want to peer into odd visions through their web browsers.












