This is a 2D animation I have done for university
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This is a 2D animation I have done for university
Challenge #1 - Character Design
My prompt was "a weepy critter", so after experimenting a bit with silhouettes, I decided to create a two-headed chicken who is constantly tearing up because of the onion necklace it is wearing. My partner created "a grotesque beauty queen". We decided to use a similiar colour palette to create the impression that our characters belong in the same video game.
Life Drawing Session #1 - Oct 1st, 2020.
Specialist Pathway Project: 3 Character Designs (Re-submission).
I wanted to revisit my earlier submission as my designs had been rather uninteresting and the final renders had been left unfinished.
I began by polishing my tank’s (picture 1) final render, just to add some extra detail and fix some of the blurring in the piece.
Picture 2 is a redesign of my earlier support design that wielded a pipe. I decided to use a Japanese incense burner as my starting point for the concept. To stay with Japanese themes and folklore I felt that an incense burner was more identifiable as a Japanese symbol rather than a pipe, then of course the character wears a kimono-inspired dress to further solidify the concept. The character’s most identifiable features are of course the fact that the smoke from the incense can be morphed into different things (such as two muscular arms, in this case).
Picture 3 is a redesign of my assassin character. This character also went through multiple iterations before I came to the decision to base it off of a “Jorogumo” (a Japanese spider yokai/demon, that can shape-shift into a beautiful woman). I took inspiration from traditional Japanese Geisha to emphasise the importance of beauty in this character. I initially approached the character like a traditional assassin, focusing on creating silhouettes that emphasise movement and speed. However I felt like a lot of the characters lacked identity and wanted to focus on a more simple and clear design/colour scheme.
Final Major Project: Concepts for fantasy characters.
Here are some of my rough sketches/ideas/silhouettes for characters.
Final Major Project: Fantasy Characters Renders
These are final renders of some fantasy character concepts. I set this project to help me learn rendering and posing so that I can display a final design.
Final Major Project: Fantasy Character Explorations
Final Major Project: Post-Apocalyptic Raiders, Sci-fi Soldiers and Mechs
I wanted to work on concepts that were not similar to either the sci-fi or fantasy settings I had done recently, just to explore the style.