Core Project 5 - VR 3 x 3, Week 3
This is the finished outcome of our project. We ran into some issues exporting it and couldn’t solve them, therefore we didn’t export it and compress to a .zip folder.

roma★
wallacepolsom
One Nice Bug Per Day

祝日 / Permanent Vacation

blake kathryn
Claire Keane
ojovivo

No title available
🪼

❣ Chile in a Photography ❣

Andulka

shark vs the universe
Alisa U Zemlji Chuda
styofa doing anything
Show & Tell
will byers stan first human second
Stranger Things
dirt enthusiast
todays bird
YOU ARE THE REASON

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@aj3dag
Core Project 5 - VR 3 x 3, Week 3
This is the finished outcome of our project. We ran into some issues exporting it and couldn’t solve them, therefore we didn’t export it and compress to a .zip folder.
Life Drawing - 25th March, 2021
Core Project #5 - VR 5 x 5, Week 2
I spent this week finalizing the concept of the room and the placement of furniture and decorations. I also modeled some very simple, low-poly tools for Prince Egon’s desk and we slowly started to put the big picture together.
Life Drawing - 11th March, 2021 (Part 2)
Life Drawing - 11th March 2021 (Part 1)
Core Project #5 - VR 3 x 3, Week 1
This was a group project and the members of my group were Vitor, Theo, Chandan, Jessi and myself. We spent the first week coming up with our characters. I created Francis the Carrot, but we ended up choosing Theo’s Prince Egon. We shared our ideas on Miro and then I made a few rough sketches of possible layouts for the character’s room and some silhouetting.
Link to our Miro board: https://miro.com/welcomeonboard/CiLlxKPYmuByGpfUPi8ZaPG4j8P3tajiGi2BgmhkU63yd4uj27BB5J2YK8SAukE8
Life Drawing - 4th March, 2021 (Part 2)
Life Drawing - March 4th, 2021 (Part 1)
One Week Challenge #2 - Mask
This week was all about experimenting with the ZBrush Core Mini software and I really enjoyed playing around with it! Instead of fully basing my 3D sculpture on the chosen reference, I decided to experiment a bit more and I’m quite happy with the final outcome!
Core Project 4 - Animation & Performance, Week 3
I spent the last week polishing my animation and fixing some weird movements of the right leg and left hand. The final result is not perfect, but it looks much better than Week 2′s outcome. I believe that the character looks quite angry and threatening, and the lipsync turned out quite well.
Life Drawing - Feb 25th, 2021 (Part 2)
Life Drawing - Feb 25th, 2021 (Part 1)
Core Project 4 - Animation & Performance, Week 2
This week I focused on adding breakdown poses to my animation and some extra details such as head movements, more stomping and waving of the fist. Not all of it works, but I’ll polish my work before the final submission next week.
Life Drawing - 18th Feb, 2021 (Part 2)
Life Drawing - 18th Feb, 2021 (Part 1)
Core Project 4 - Animation & Performance, Week 1
One Week Challenge #2 - Artist’s Garden
For this project, the artist we had to base our work on was Louise Bourgeois. Me and my project partner brainstormed on Miro, had a few meetings with the BA Game Design students and decided to work together. We wanted to add a lot of spiders, houses and scary lights to our garden. The following images show our discussions on Miro, my personal contribution to the Unity prototype (the house on the bloody hill surrounded by spiders and manikins), and a few screenshots from the finished work.
Link to our Miro board: https://miro.com/app/board/o9J_lWE1Ei4=/