young sevennnnmmmggghhfffngh

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young sevennnnmmmggghhfffngh
...ugh, what the hell happened earlier... feel like shit. My head feels like it's splitting open dude...
...ugh, whatever. Sure, let more creepy cryptic stuff happen to me, I'll be fine....
(The wear and tear is showing itself. The crack is worse. Things have only gotten worse for her. Her memory isn't as clear as it used to be.)
I got this achievement few weeks ago✨! I GOT THE FULL ROSTER WITH ALL CHARACTERS!!
Ooh! Also this week, i got milestone one on both shedletsky and 1x1x1x1!
milestone 1
hey! so our blog recently reached 100 followers! xi and i (hao) thought we should introduce ourselves, so here we go go go
admins: xi, hao
badabing (basic kpop info) -
groups we stan (boy groups): (xi) uh i listen to svt, monsta x, bts (hao) 13 member group we write for, day6!! (stan them good music), mosnta x, nct
groups we stan (girl groups): (xi) mamamoo [ok hand emoji] (hao) mamamamamoooo~~, lowkey red velvet
bias: (xi) 1010 (hao) xu minghao can punch me in the fucking gut and i’d thank him
bias wrecker(s): (xi) stab me i sure love chinaline n joshua n jooheon n moonbyul n,, do i continue (hao) c h i n a l i n e (+ seungcheol, wonu, bria-youngk, kihyun, yuta)
chorus: badaboom (song recommendations) -
fav song atm: (xi) quiet room (uki3/ewe) (hao) katamoi (aimer) / i loved you (day6)
fav hype song: (xi) if i put aju nice that feels like… nepotism so boom boom (hao) aJU nAiSU!!!!!
fav angst song: (xi) you can’t make me choose one??? do you know how much angst– after all there years i still love ‘days’ (shizen no teki-p/jin) (hao) all day6 songs are lowkey angst tbh so,,,, also sorry (the rose), check it out it’s good
recommended songs: (xi) this is my time to be a weeb bc hao’s got all the kpop stuff covered mili - ikutoshitsuki (mili in general has a lot of really nice soft-sounding songs that are really perfect for setting your mood to write sad things lmaO) deco*27 - hibana (i want to say more) wowaka - unknown mother-goose (wowaka’s temporarily reanimated for miku’s 10th anniversary back boiz)
(hao) i guess i’ll just recommend songs i’m listening to/from my fav groups? monsta x - newton (lipton ad is good) monsta x - tiger moth (from shopping king louis; the drama is meh, song is a+++) day6 - what can i do (i got theories after i loved you fuck me) aimer - katamoi (i also listen to weeb music, if this counts) bts - best of me
Tried working on a helicopter model today. I was adding colours to different parts and learning how each piece fits together. It was interesting to see it come together step by step. Still practising and getting better at using the tools.
Today I worked on building a 3D scene and adding materials to the chair and background. I tried different angles and lighting to see what looks better. Still practising and learning new things
Learning Maya – Milestone 2 (Tools & Skills)
Today I started learning Autodesk Maya as part of Milestone 2, focusing on understanding the core tools needed for 3D game asset creation. Since Unreal Engine isn’t available to use both in college and at home, Maya is the software I’ll be using instead.
The tutorial began by introducing the Maya interface, including the viewport, toolbars, outliner, and channel box. I learned how important it is to understand navigation early on, such as orbiting, panning, and zooming around the scene to work efficiently in 3D space.
I then learned about basic modelling tools, including creating primitive shapes like cubes, spheres, and cylinders. The tutorial explained how these simple shapes are the foundation of most 3D models. I also explored object mode vs component mode, allowing me to edit faces, edges, and vertices to change the shape of an object.
Another key skill I learned was transforming objects using move, rotate, and scale tools. These tools are essential for positioning assets correctly within a scene. The tutorial also introduced the grid and snapping tools, which help keep models aligned and accurate.
The video also covered an introduction to materials and lighting, showing how basic shaders and lights can dramatically improve how a model looks. This helped me understand how lighting affects mood and visibility in a 3D environment, which is important for game design.
Overall, this tutorial helped me build confidence using Maya and understand how its tools will support my future work in creating 3D assets for games. I can see how these skills link directly to the unit and will be useful in later milestones.