This is the only shipping/romantic art i've ever drawn in my life and its vinnie vole's existential nightmare and dokideux panikku crossover art. god bless
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This is the only shipping/romantic art i've ever drawn in my life and its vinnie vole's existential nightmare and dokideux panikku crossover art. god bless
Another MolyJam entry, MechaMom is based on this tweet:
You play as a single mother who accidentally gets trapped inside a mech that she has been building. She must now bring up her child as a mech
The premise is simple. You have 60 seconds to hug your daughter, but the controls for moving the mech arms are randomly assigned to an expansive dashboard of buttons, mixed with buttons that do mech stuff, like launching missiles. The nice feature of MechaMom is that in addition to being funny, it somehow also turned into a somewhat obvious metaphor about the general difficulty of executing one’s intentions, and how misunderstandings cause things to go awry.
The MolyJam game jam, much like Ludum Dare, is a 48-hour arrangement, but instead of building around a Jam-wide theme, MolyJams involve the developers building something based on the semi-ridiculous game idea tweets made by the Peter Molyneux parody twitter account, Peter Molydeux.
Breaktris here is modeled after this tweet:
Imagine being able to launch a missile in Battlefield and have it hit your online friend's car in say Burnout Paradise? This is the future
Playing on the idea of players engaging in wholly different games that nevertheless interact, Breaktris takes two classics, Tetris and Breakout, and mashes them up. When a player completes a row in Tetris, it adds a line of bricks to the Breakout game. When the Breakout ball bounces around up past the bricks, it then comes bouncing back down on the Tetris side, destroying squares to prevent the completion of lines.
Made for Molyjam 2013 in 48 hours
Controls: WASD keys Your writing hand
Requires: A notepad, Pen.
Quote the game was based on: I think the worst time i've ever had inspiration, which was a feature in black and white, was actually when i was being in intimate with my wife
PLAY
Develop A Deep Emotional Connection With Your Very Own Real Boy
Molyjam 2013. 18 hours long game jam session that I participated with my super awesome co-workers! It was so much fun. You can play the game here: http://www.molyjam.com/games/323
I just wanted to show something off that my coworkers are working as a side project to our usual games.
Last weekend there was this thing called "MolyJam" where groups of people attempted to make games based on the tweets of legendary game designer and weirdo Peter Molyneux in a ~48 hour period. The studio I work at decided to "sponsor" a group of my coworkers to participate.
The game they came up with is "Loyal," where you play a dog who got adopted by a little girl named Molly, and your motive is to try to make her life as happy as possible. It's kind of a point and click choose your own adventure game with multiple endings.
I wish I had signed up to help, because it looks beautiful. It's not quite finished yet, but they are working on it, and I am excited to play it.
And yes. There is a pooping mechanic. Because you are a dog. But there is a real emotional core to the game so there you go.
Feel free to like the facebook page!