It’s the first week of #Moocmooc Instructional Design (Nothing Will Stop the Incessant March), a cMOOC specifically dedicated to the type of work that I just been hired to do. Pretty great timing. But I went over that with my introduction.
This week we’ve been given a choice to remnenonic ADDIE, or reapproach Bloom’s taxonomy. I’ve encountered Bloom’s taxonomy in my education degree, but I’ve never heard of ADDIE, or at least I don’t remember it. So wouldn’t that be a better place to start? It definitely wouldn’t be a pitfall for someone with my experience (or lack thereof) to boldly step forward and redefine that which I do not know the definition.
So ADDIE is a framework for building support tools and training professional development. Right now the term is broken down into Analyze. Design. Develop. Implement. Evaluate. The steps seem well intentioned though they might be a bit soft, surely you’d design your work before developing it, and develop it before you implement it, right?
Right!?
One area for improvement is involving the participant or user in the design process. While you have your goals for whatever piece you’re working on, surely the user must have their own and can contribute to make the piece better for everyone involved.
A is for Audience
Who is the audience of the course, tool, or development? Where are they at in relation to the goals or outcomes? What insight or experiences could they bring? How are you connecting with them, how are you finding them, how will they find you or your material, and how will they connect with each other?
D is for Discussing Success
What does success look like for you as the designer of the course or the author of the material, etc.? What is it that you’re trying to accomplish? What does success look like for participants and how are they defining success for themselves? Have an open discussion about goals and for the love of god do not let this happen again.
D is for Designing for Renovation
As you design, consider how you’ll get feedback to improve and how frequently you can work to implement feedback. Build these checks into your schedule and the piece itself to keep you honest to updating it.
I is for Identify what needs to be improved
The beautiful and tragic thing about perfection is that you can never reach it, there is something that can be worked or changed. Did you and your participants meet the definitions of success that you worked out, did those definitions change throughout the process, what are areas of opportunity, or outcomes of new research, or even a new mode of participating. What will be the context change for new participants and their definitions of success? Or maybe there are things that are superfluous that can be removed.
E is for Evolve
After you and your participants have identified what can be improved, it’s time for the piece to evolve. Enact improvements where you can, but remember to work through the process again as new participants will bring along new ideas and contexts that can help you and the piece.
After looking through the other remnemonicing’s that I’ve seen posted in our Google doc clearly I need to consider more research going forward in this course. Though as someone just early on their path in instructional design, shout outs for things to dig up are appreciated. I mean, why write E is for Evolve if I wouldn’t include myself in that maxim?
And if you’d prefer the Google Doc version to comment on.







