My Singing Monsters integrates new islands into the game with a repeated theme of monsters finding homes or carving out their own place in the world following a literal globe-shattering Cataclysm. This is because the game is about building new futures and finding community after massive tragedies while grieving what was lost. In this essay I will
• Stair Shaper was actively helping during the Cataclysm, opening portals that lead monsters to safe-er zones, closing portals that were causing problems and trying to re-direct the bigger cracks forming through reality.
• Zarroë lost their arm because a major crack in reality that was going towards the Pocket Dimension got kicked to the side by Stair Shaper, resulting in it hitting (and tearing off) Zarroë's arm.
• If Stair Shaper hadn't kicked that crack to the side, it would've gone right through Zarroë and would've been fatal.
• (Specifically for my design) Galvana got their horn-rings as a gift.
• Rhysmuth was lured to Crystal Islet by Zarroë placing a trail of crystals to the portal, Izzy then clocked the portal and was hyped to go in.
• Crystal Islet's portal is in the purple crystal cave Zarroë's fingers form.
• Ceartain crystals can produce light, others spready it really well and the mons make light shows with them.
• Droah would eat meat. That thing is giving carnivorous plant.
• Wardin would sometimes do narrations while Jupiter paints.
• Jupiter calls Wardin a lot of pet names, such as "poppet", "smunkin", "my muse", "dear" and "sweety".
• Wardin in return calls Jupiter "dearest", "beloved" "darling", "angel" and "sweetheart".
• Rhysmuth taught Teeter-Tauter the fear response deer have, which is to bed/lie down to hide from danger and run away when it's safe. Teeter lying down and pretending to be invisible has made catching them much easier for the other Workshoppers, however both of them can hide in a lot of small spaces. It's still very cute tho.
• Rhysmuth in his early days at the Workshop used to freeze when scared, nowadays he dashes.
• Oogiddy can fly/float.
• If Pentumbra's nickname is Swiss and Rhysmuth's is Izzy, then the 2 of them blessed Oogiddy with "Gigi".
• Oogiddy would get very dizzy if she were to hit her head (ex: didn't notice an open cabinet door and walked into it on accident) and she'd turn pale for a few minutes.
MSM tumblr people, would you be intrested if I hosted an MSM MAP about the Cataclysm?
I really want to host an msm MAP, but I feel like there's very little serious animators in the community who would join. Checking on tumblr to see if people would! More info on my ideas below
Intrest check!
I would join!
It seems really cool, but I can't/won't join
I'm not intrested, sorry!
Just want to see the vote percentages
Voting ended onNov 24, 2023
I will probably be using the song 'I Don't Wanna Die' by The Unicorns, but that has a chance of changing. The song is short enough so there's a chance of finding enough people to do the parts.
The MAP would be on the more dark/tragic side, with interpretations of the Cataclysm where it's more like a huge disaster that killed off many monsters.
If this becomes a thing I will allow a PMV/tweening style, it is how I animate.
GOD, I had to wait with this one, cos it contains stuff abt Mech Islet and I didn't want to spoil it for others.
(Others mainly being Moss, hello there Moss 👋 ^_^ )
ANYWAYS! Let's get into it.
• Zarroë is the most active Colossal, because unlike the others, they were in the Pocket Dimension when the Cataclysm occurred, so it had less long-term effects on them.
• Speaking of Zarroë and the Cataclysm, they lost one of their hands when it happened, that's why Mech Islet is completely mechanical. It's a prosthetic they made!
• ^This also implies that there's a (probably mostly rotten) severed Colossal arm somewhere out there.
• One of the reasons Vhenshun remembered his failed attempt at getting out through the portal to Plasma Islet was because he wanted to go after Whaill and see her again.
• Zarroë lured Vhenshun to the mines -and by extention to their observation room- on porpouse. They put that warp button there, because this Colossal mathed out how long it would take to polish up every last bit of their new prosthetic-and-by-extention-new-islet and planned it so Vhenshun would get there when it's finished!
• Zarroë did start paying more attention to the Workshopeans, through some of the Meebs and felt a bit bad for Vhenshun being locked up and also about sending him on this wild goose chase, but hey, it was worth it!
• Zarroë could make their spirit appear as a floating hand waaayyy before the Colossals even foresaw the Cataclysm. This was especially useful, because Zarroë already spent most of their time in the Pocket Dimension, so manifesting their spirit allowed them to be in 2 places at once.
• Zarroë is one of the most powerful Colossals. I mean come on, we've seen more activity from them, than all the other Colossals -some of which are canonically awake- COMBINED. This could be because as I've mentioned, they were in the Pocket Dimension during the Cataclysm and got affected less, but PLEASE, THEY BROKE THE FABRIC OF REALITY, MULTIPLE TIMES. (Dulcettéa is still the most powerful, but Zarroë is a close 2nd or 3rd).
• ^Zarroë's strength is mostly from their brain- and will-power. The reason they're considered so powerful is that they're constantly coming up with new ideas, do what they can to make them a reality and their brain power is enough to fully affect reality itself.
• The Colossals imbuing their spirits into the islands was a scary and very much not pleasant experience for some of them.
• Galvana and Zarroë had the closest Colossal-Celestial relationship out of all of them. They worked on many projects together, trusted eachother with secrets and just liked being near one another.
• ^When Zarroë imbued their spirit into Ethereal Island, their last words were calling out to Galvana, scared and hoping that at least their friend is safe.
• Magical Sanctum exists because the Titan Enchantler decided to go to the Pocket Dimension after they learned they can't become a Colossal. -> Zarroë welcomed them very happily and they're somewhat fond of the (compared to them) young Titan.
• The holo-bug critters on mech islet can glitch the monsters a little bit, but not to a harmful degree. They just tickle a bit :]
• Vhenshun SO updated his tech knowledge once he got to Mech Islet. That place has high- and modern tech all over it, and my guy couldn't be happier to have some good enrichment.
• Gentle headbutting is a common form of showing affection in the Workshop. Especially from the monsters who don't have limbs, or would have problems bending them in some ways.
• If a Strombonin gets injured and can't get help on its own, the Strombone will search and/or call for the nearest monster who can help. And the Srombones can move pretty fast if they travel in water!
• If the Workshopeans knew what A Hat In Time is, Pentumbra would like Snatcher.
• Zarroë's current equivalent of giving a hug is grabbing someone with their hand-shaped-manifasted-spirit and carfully squeezing them a little. But since this can be terrifying for some monsters, they've mostly resorted to giving head pats.
• During a break on Plasma Islet, Whaill could faintly hear from the distance a very familiar voice yelling in celebration and also calling her name out, along with "I KNEW IT WHAILL, I WAS RIGHT!"
• Everyone on Mech Islet needs to pay SO MUCH ATTENTION to keep Teeter from falling, poor Tauter has a new reason for having separation anxiety.
• Mech Islet has a lot of cameras and if anyone were to fall down, Zarroë can appear there to catch them and put them back safely. > After the first incident, they quickly installed railings made of the same laser-platform-thing the main platform between the Islet's fingers is made of.
• Wardin keeps regularly sending videos of his findings to the Monster-Handlers and they have no clue what the fuck any of it means 'cos the quality gets so screwed through the different dimensions.