It's been quite a journey from level 6 to 7. The exterior is complete and now my focus is on the interior. Afterward, it's on to level 8. I have no idea where this build is headed, but I look forward to getting there.
"Stay Humble" at twilight - continued:
Early afternoon:
After Dark:
The Fam:
The date in-game is Spring 24, Y2. Marker is now in his preschool years, and Crayon is a rambunctious toddler who spends her day spinning in circles at the highest point of the workshop (I should have named her Compass). Anyway, keeping up with her is exhausting - for Pen. Mwahahaha. That man will speed across town like the Dickens to change a diaper, so he can't be all bad.
This is a small, level 5 lot, but it's decorated as if it were level 10. The date is 4.8 in Y1 and my builder and Pen are married with a baby due soon.
Of course, this could only mean a workshop expansion is on the horizon... Let's see if they, and the workshop, can "Stay Humble."
Not long ago, my Builder and Pen, along with their two children, Marker and Crayon, were enjoying e-life in a quaint Sandrock workshop. Then one day, the evil game owner, me, had to free up space to fix a save error, but in doing so, mistakenly poofed the family out of existence.
Yep, I deleted the profile. My blue-haired Builder was no more. I had humbled the Stay Humble workshop into oblivion.
I blinked.
Here is the final picture of version 1.0. It stayed humble while it lasted.
May we include a moment of silence for the lovely family:
(Insert quiet time)
After a moment of reflection, I was ready to move forward with version 2.0. Although, for it to work, it had to be meeker, quainter, homier, and much more meager! The situation called for an immediate speed run.
Anxious to get on with it, the new Skinny married Pen by Autumn 7, Y1. Marker was born on the 5th of Winter, followed by Crayon on the 21st. The workshop reached level 7 by the 5th of Spring, Y2. I was now back where I started.
You know, besides having lost a workshop, my builder, and story progression - the only major change was my perspective. Here, for example, was the first version of the 2.0 workshop.
I deemed it sufficient for a rebuild, but then asked, “What would Pen do?”
My knee jerk reaction was to add height, as shown below:
Yeah, maybe I should have named it "Jack Rabbit" instead.
Alas, it wasn't right, it was far too manly for a humble workshop. Moreover, my builder deserved better than to reside in a giant love rocket. So, after failing to Jedi mind trick the shop into proper form, my Pen perspective needed retooling.
That's when the obvious occurred to me - the shop didn't need height, it needed to bulk up instead! The epiphany meant a major course correction. The top got turtled and I focused on adding mass - like the 'roid rage men on TikTok.
Finally, after several lifts, nips, and tucks the shop could be deemed Pen worthy. Maybe I'll coin the design style, Victorian Sandpunk.
And now, for the very first time in Sandrock history, I present to you a sneak peek of "Stay Humble 2.0," in all its (less) erect glory:
I'm working on a separate post for the remaining exterior shots, but until then - stay humble.
View photos of the 1.0 workshop at the #mtas humble tag below.
The original level 5 workshop now has two bedrooms to make space for a couple of energetic toddlers. The lot is at level 6 but decorated as though it is the end of the game.
With 80k gols on hand, it's time to expand to level 7, but before that I wanted to capture 6 in all its glory. Once 7 is fully decorated, I'll share an update.