Multi Device Design Reflection
This was the first ever large-scale UX assignment that I’ve ever completed and I can definitely say I’ve learned a lot from it. Although I learned a lot during the module and classes, I felt as if I was starting this project from just very basic knowledge about creating a multi-device designed experience system, especially compared to my classmates who have been doing this for much longer than me now. I was both excited and scared to come up with a whole app ecosystem by myself but I think the outcome was completely worth the time spent on it. I had to look up many different concepts online including how to do certain things in Sketch. By doing this, I learned a lot and can say that I am more confident with the Sketch tools and way more confident in talking about my ideas and making them realistic. During the module, it was interesting to talk about how different devices interact with one another since it’s something we don’t usually think about even though it affects us everyday. From now on, when I am designing a new system, I will think about how different devices and truly play a role and how to utilize their differences accordingly.














