These are really interesting questions, thank you :D1. A favorite character you have played.I haven’t played many. I think my self-taughtElf wizard Illariel because I’ve played her the longest. Playing a quieter character means you can rest a bit if you’re not feeling heavy on the RP that week; in character she’d probably let her friends do the talking most of the time whilst the puzzled things out; until magic needed to be involved. She’s bookish, sheltered and pretty young, which made this dynamic where she tends to ‘tag along’ behind her ‘older’ friends; though one of our PCs has just left the campaign, and I think that’ll shake things up. She really is the smart, slightly sassy younger sibling of the group; there’s still a lot she doesn’t know, and that can be equally fun to play. As well as being forgiving for a new player. I do still love my wild sorc/bard tiefling for sheer dramatic effect, but I think I’m still coming into my own when it comes to playing a character that flambuoyant. Illariel is much easier to play, being more similar to myself. 6. Favorite death (monster, player character, NPC, etc).In terms of the death with the biggest impact, that’d be when our Tabaxi monk Leaf was murdered. He was prone to running ahead of the group and getting himself into scrapes, and that particular time he ended up on a runaway carriage surrounded by bandits, travelling too fast for us to catch up and save him. His party mates tried their best to resurrect him, but it wasn’t to be. He was played true to his character- curious to the last. Out of character, I’d suspected that our friend had gotten tired of the mechanics of playing a monk, so I suspected that he hadn’t wanted to be resurrected. As players, we all recognised our friend’s right to try something new. In game, though? Our characters were devastated to lose a friend.Honourable mention to the charcoal smudge on the floor which made the wizards think twice about fireballing in every situation. It turned out that it wasn’t an innocent bystander, but I love when the DM introduces consequences (out of character, that is. Illariel isn’t thrilled when everything fills with smoke and fire spreads EVERYWHERE, because it’s surprisingly hard to put out) because it really makes you think about the most appropriate waays for your character to respond to situations, and raises the stakes.20. How did you get into D&D? How long have you been playing?
I started with DnD podcasts like TAZ and critical role, but I’d wanted to play for a long time. I just didn’t really feel that joining a local gaming group of strangers would feel right, particularly as you can be the only girl in a lot of groups. I alway wanted to just listen to someone play DnD, and also try it myself. I’m really happy that I get to do both. One of my close friends then told me she was drawing art of her DnD characters, around a couple of years ago. When she found out I was interested, her husband offered to DM a game for me, and another mutual friend and her husband asked to join. A couple of other friends wanted in on the group- the party was quite massive at first, but pared down quickly as not everyone found the game to their taste. I was worried at the start that I’d be holding everyone back, so I did what I do in most situations where I feel like I’m letting the side down, or making things less fun for others; so I read a lot about DnD and crammed my way to playing adequately. I’m a lot more relaxed, now.I later joined their old campaign as a guest player, and liked it enough to stay. I’s really interesting to see how diferent your friends’ characters are in other games. But with more doctors in that group it doesn’t run quite as often.