We know pokémon like Dusknoir and Gourgeist carry souls away. But why do they do that? We know Dusknoir seem to respond to the spirit realm, and larger Gourgeist will kidnap whoever they see at night. Some argue this means they have no real mind of their own, though I believe it's something more... grounded, so to say.
Pokémon that people have so cruelly classified as "soul-stealers" aren't mindless, evil killers. They take people when their time is up. In fact, the lures of these pokémon are designed to be as painless as possible. While some of them "forcefully" drag spirits to the afterlife, most---like some Gourgeist, Dusknoir, and Drifloon---have different, even docile approaches. Some Gourgeist of varying sizes will pretend to be children or adults to lure in souls. Dusknoir consumes the bodies of those to die, extracting the soul, then allowing the body a proper ceremony. Drifloon float children peacefully across worlds. I believe Ghost pokémon are aware of when we will die, and respond accordingly.
To overcome this stigma, we as people have to learn not to fear death, but to embrace it. The spirits we see aren't "stealing" people, they're ferrying them to their fated afterlife. To them, it's a mercy to be carried off to the other side than meet a violent, painful end. Repaying the ghosts with scorn and terror is improper, and so it's necessary to open our minds to the second life.
idk why but I just have this feeling Bowie isn’t andi’s real dad. It just all seemed too perfect, like he existed, was in contact, was a nice guy, and has a blooming (re?)romance with Bex. This is all happening so early it feels like its going to be disrupted by another arc, adding to my feeling of bowie-isnt-her-real-dad. I think he’s always gonna be a major character tho
i miss the snow so badly. i miss the suffocating silence of the dead of night after a blizzard, the fresh, untouched snow looking so soft you could fall to your chest and sleep forever. i miss the smell of the snow, the gentle whispers of the cold winter air, the sting of the ice against your cheeks. i miss the way the trees looked with their blankets on their branches. i miss looking outside to see the blue hue of dawn in deep january, and the crunch of the snow as i took my first steps toward tomorrow, a naive and cold child, surrounded by the frigid cold of winter, yet warmed by its endless beauty.
I have several ideas for running wod games. My most developed is campaign 2 for my irl game which I could theoretically adapt to not require knowledge of the previous one but I probably won't do that one for a bit. Next is mage which I'm excited about, I'm thinking of doing a period piece in 2011 which would require a lot of research and character building i think. And i would also like to run Victorian vampire one day but I don't own the resources for that yet
the worst thing is feeling the need to speak up after a while of staying silent... and i say this in the broadest sense possible: in class, when you've never asked a question before; in life, when you've never expressed an opinion proudly and bravely before; in quiet, when the silence has stretched for so long that every moment you hesitate makes it even harder to speak; when you haven't answered a message in a long time, and you want to now, but feel it's too late.
i've been getting myself to act sooner, the first moment i get an impulse, because prolonging it only makes it harder. it's hard to be brave when all you know is how to be a coward... but maybe it counts the most like that