Either I’m getting out of touch or November was an underwhelming month for games. I know about few small and micro releases, but I don’t know about a single game released this month, which I was hyped about before. There was Disco Elysium, but that game managed to miss my attention completely despite the promise being more than interesting. I guess it has something to do with my lack of interest in Planetscape Torment or anything inspired by it. Still, there’s some rather deliciously looking stuff on shelves and some games worth mentioning here or in separate posts.
I placed one of the games from Colestia on my list in May, so I don’t see any need to talk about They Came from a Communist Planet. But I like that the dev’s relentless about his message, which is quite a revolutionary one and also positive. It’s important to have inspiring games like this. Ofc, you can download it for free.
A new game from Zachtronics dropped in early access. MOLEK-SYNTEZ’s looks really good imo. There’s something intriguing about the total nerdness of these fake science games, which are also filled with art. The trailer is personal, the guy is a junkie and I want to be him for a moment.
Still There reminds me of Papers, Please, but in space. That’s great! But it’s also a story-driven experience and I’m more for visuals. Still, I think it’s a release worth mentioning.
This is barely a game or a simulation. It’s an accusation of capitalism in Chile. By no means It’s chill down there. People get paid too little to live full lives. And while I lead an almost comfortable life up here in Europe, it’s really important to see this, to unmask evil. For me this is even more important than communist dreams of Colestia, It’s important to confront gaming audiences with real issues and it doesn’t matter that the game, isn’t fun. It learned me something and for me it presents a way more important item in Camila Gormaz’s portfolio than critically acclaimed Long Gone Days (I’m still waiting for someone to convince me to play it). Ofc an important piece like this is a freebie (download here!
I only read about this game earlier today, while doing some extra research for this. It looks like a pleasant affair. In this game, nature is a solvable puzzle. If only things were that easy! It might not be the most scientific of games, but it’s semi-contemplative nature surely makes you think about things outside (yeah, it’s nature again). Sounds for the game were recorded in wild locations. I just see this as my kind of game to spend two wet afternoons with and get ready for things incoming (everyday apocalypse). If you have an iPhone, it’s a mobile game too. Read more at the official website.
Some major media wrote about this little game (gem?), which was created for the fable PS1 Haunted Jam. This makes it a horror, but from what I read No Players Online isn’t about avoiding monsters, it’s about avoiding reality. That seems to be an interesting area for a game, medium known for it’s escapism, to tap into. It’s a complex meta project for a 10 minutes long jam entry. I haven’t got around to play it yet, but I sure as hell will. You can download the game here. I would recommend to check other PS1 Haunted Jam entries as well, some of them look mighty interesting.