Ghost of Tsushima Review:
Ghost of Tsushima comes from Sucker Punch Productions known for the Sly Cooper and Infamous series. The story follows Jin Sakai, the only surviving samurai of the Mongol invasion of Tsushima Island. Beaten and alone, Jin sets out to recruit any allies he has left on the island, so he may retake his homeland from the Mongol leader, Khotun Khan.
The technical aspects of this game feel like the natural next step for Sucker Punch. Infamous: Second Son felt like a PS4 launch title designed to take advantage of the controller’s new touchpad and the system’s ability to render massive amounts of particles in a way that didn’t add anything to the experience of the game. In the case of Ghost of Tsushima, the touchpad is implemented effortlessly to provide additional control options, and all of the leaves and other particles blowing in the wind are used to support the artistic design of the game’s world.
Ultimately, it’s the game’s atmosphere and gameplay that sell it for me. If exploring beautiful vistas and cutting down waves of enemies wasn’t so satisfying, the game wouldn’t work as well as it does because that’s the bulk of the entire experience. It sounds repetitive, but the gameplay loop becomes terribly addicting because the game constantly rewards you with new weapons, techniques, and cosmetics that all affect gameplay in a meaningful way. By the end, I could think creatively in many different combat scenarios because each new element served a practical purpose.
My biggest issue is how smaller moments are presented. The main story cutscenes are fantastic, but it becomes painfully obvious that they cut some corners elsewhere. Though side missions are fully voice acted, the camera is kept far away from the characters’ faces, so they don’t have to animate them. Or, when opening a gate from within an encampment, the screen fades to black and fades back in with the gate now open. They’re small but these moments break the immersion that the game otherwise executes near perfectly.
That said, once you start Ghost of Tsushima, I doubt you’ll want to finish it before exploring everything the game has to offer.