Precision puzzle platformer which initially appears to have a cliché "it was all a dream" ending involving the protagonist being found unconscious by the side of the road, except it's actually everything after your first "death" that was a coma hallucination, with different endings depending on how far you got before dying for the first time. You can tell whether you're still on the deathless route because certain of the game's more fantastical movement gimmicks do not appear in the "real world", obliging the player to devise alternative solutions for many puzzles.















