Friday, blog day, a new gui!
Yes t'is that time of the week again.
And mind you I did not forget what i promised.
I promised a new main GUI this week, and we got it!.
Though I would first like to talk about the design of the GUI itself, it's a lengthy process.
As many of you might know or have experienced, a GUI can make or break a game.
Now i'm not talking about a "graphically bad GUI" rather a "bad designed GUI".
Here's an example of a GUI I personally find to be "designed badly".
As you can see the chat bar on the bottom right is so tiny it completely loses it's function. the text is all very cramped which also doesn't help it in terms of usability.
As you can see a GUI design (for webgames) define a great deal of their harmony.
without further delays, this is our GUI:
There will be a few minor tweaks here and there.
But overall this is what it will look like.
I have been busy with expanding the world map.
We now have a kamenna fields and an area where we will put kamenna forest.