New baby Ghast was added, and they're super adorable!!!
But now i wonder if the baby Ghasts from Minecraft Dungeons are not canon anymore, or maybe they're translucent only in the newborn stage, and the rehydrated ones are more like toddlers? 🤔
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New baby Ghast was added, and they're super adorable!!!
But now i wonder if the baby Ghasts from Minecraft Dungeons are not canon anymore, or maybe they're translucent only in the newborn stage, and the rehydrated ones are more like toddlers? 🤔
they have weeping angels vibes
with the reveal of the creaking I finally have the last piece
I hope you all understand my vision
What if God started adding new animals like just now
Meet the Creaking!
So I figured it’s about time I cover the Creaking and my personal theories about it. Its kinda randomly organised and some of it might be a stretch, but this is creativity game so idc here’s what I think,
I believe that the Creaking is a type of Golem mob, perhaps an early concept.
Basically, this hinges on the fact that we can see Illagers and Ravagers run away from the Creaking the moment they’re in close proximity, possibly meaning there’s some kind of history or relation between them.
I think that, in the early days of the world of Minecraft, the civilisation that would become what we know now as Villagers used to live within the Pale Garden biome, perhaps building structures that were lost to time. It makes sense, it’s a quiet part of the world, the lack of passive mobs could possibly imply that it’s a completely lifeless forest, leading threats such as Illagers to avoid it, as they’d have nothing to gain.
Of course, there are still threats in the Pale Garden when the night comes in, so the Villagers designed a golem, something practically invulnerable to all damage that could protect them from the monsters of the night, this of course is what would later become the Creaking. In my own design if the Creaking, I draw it with a hole in its chest, I believe this is because when they were designed, the heart was exposed in case of maintenance or repairs needed, it could be easily removed or swapped if necessary.
Nothing is safe forever though. Eventually, the Illagers would find out about these hidden homes, perhaps because of groups of Pillager scouts. They’d attack over and over, eventually forcing the Villagers to flee from the Pale Gardens, but during the searching of their homes, the Illagers would encounter the defenders that had been constructed. Almost three metre tall golems, invincible to most of their efforts, they stood no chance, eventually having to escape with only the tale to tell.
Over time, the Creaking would learn to camouflage with their surroundings, blending in with the trees and hiding their hearts amongst them for protection, now left to wander in the dead of night through silent forests, still guarding a civilisation long lost. Rather than disappearing in daytime, I believe that they become one with the trees, or at least shape themselves to appear as one of them.
In general, I think it’s a good idea to use the Creaking as a guardian, they’re immune to fall damage, they can’t drown, immune to lava and all direct attacks, just that physically, they might be a bit weak, so they come in numbers in the forests.
Their descendants, Iron Golems. Immune to fall damage, can’t drown, it’s just that the trade off is less lava and attack immunity, instead making them stronger and only needing to come as a singular guard to each village.
Best guess as to why it attacked the villagers in that one Villager news thingy could be that it’s been generations and they may have forgotten, or maybe that the villagers developing over time may not completely resemble what the Creaking remember.
I know it’s a bit of a stretch based of very limited information about them, but that’s my theory on what the Creaking are and why they exist in the world, I’m open to other ideas or corrections of course, but yeah, I hope y’all enjoy !! Do with that what you will !!