THE WISHING WELL LEGACY🪙👀
The Wishing Well Legacy One wish will change a legacy FOREVER! Heir Rules: • Start with a Young Adult founder. • Visit a Wishing W
One wish will change a Legacy FOREVER!🤍

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THE WISHING WELL LEGACY🪙👀
The Wishing Well Legacy One wish will change a legacy FOREVER! Heir Rules: • Start with a Young Adult founder. • Visit a Wishing W
One wish will change a Legacy FOREVER!🤍
I had the honor of getting to read through this challenge before it went public and I'm so excited to start. Skye will be my founder and I highly recommend you check out this legacy for yourself if you are someone who likes to take your time, be invested in your sims family, and enjoys story telling. I will be starting this Legacy on my channel but this is one I do not wish to rush through. Challenge linked below!
https://www.tumblr.com/occissims/800504397350289408/yesterday-and-tomorrow-cross-and-mix-on-the?source=share
The Luna Legacy Challenge
🌙Hello I created a brand new Sims 4 Legacy Challenge!🌙
8 generations for the 8 phases of the moon.
I made easy to use Rules Graphic Cards
Watch my Luna Legacy Challenge LP on Youtube 🌙
View on Google Docs instead
General Rules:
No cheats unless it makes sense for the story.
You can use “freerealestate on” when starting gen 1 only.
Each career and aspiration must be completed unless stated otherwise.
You choose which child is the heir unless stated otherwise.
Randomize toddler traits unless stated otherwise.
Keep your sims out of the spotlight unless stated otherwise (GF).
You can only do two odd jobs per week for extra cash unless stated otherwise (IL).
Have a legacy graveyard where all the members of your legacy will be buried.
This challenge utilizes different packs mostly notated in parenthesis throughout.
If you don’t have a suggested pack, modify the rule or just skip it.
Let me know if you play this challenge. I would love to see your gameplay! #LunaLegacyChallenge @candacepandace
Optional Pet Legacy (C&D):
Start with or adopt a pet.
Pet should have at least one offspring to be their heir.
Continue pet legacy until you complete this challenge.
Have a pet legacy cemetery.
Reminder:
If you don’t like a rule, change it.
Make the story your own and have fun!
Generation 1: New Moon 🌑
“A time of new beginnings”
Your marriage has been on the rocks for a long time and you’ve reached your breaking point. This was the last straw. There’s only so much a sim can take. You recently started saving money in case of an emergency and as far as you’re concerned, tonight is an emergency! You need to get out of this marriage and this house immediately. You hurry and pack a bag for you and your child and leave in the middle of the night. What they did is unforgivable. It is time to let go of the toxicity and begin a new life for yourself.
Aspiration: Successful Lineage
Career: Two part time jobs
Traits: Neat, Hot-Headed, You Choose
Rules:
Your founder is a sim who can get pregnant.
You are married with one child.
Get a divorce.
Take your child and move out.
You have $500 and whatever you brought in your travel bag.
You are now homeless. Choose one or more of the following:
Move onto an empty lot (Cannot build on it).
Stay at a motel (Must deduct $50 per night).
Move into a homeless shelter (You can stay for free up to one week).
Get into a custody battle with your ex (Modded: Lumpinou’s Relationship and Pregnancy Overhaul to determine outcome).
Woohoo with your ex one last time in a moment of weakness which results in a pregnancy. You keep the baby (This is the heir for Gen 2).
Never become romantically involved with your ex again.
Get two part time jobs.
Move into an unfurnished apartment that costs $1,000 or less (BG: start building on your empty lot when you have at least $1,000 saved up).
Go to the flea market every other Sunday to buy and sell (CiL).
Be a strict parent.
As an elder, fall in love with someone you meet at the flea market and get remarried at the romance festival.
Live out your twilight years retired and happy with your new soulmate.
sims 4 trait legacy challenge
Overview:
This is a ten generation legacy challenge based on some characteristics people can possess. Each generation will be based upon a new trait. The style and gender of the generation is completely up to you (I usually play as women but gender does not matter in this challenge)! Complete all goals before focusing on the next generation. Some may play onto each other, so be sure to look ahead before moving forward! I created an adapted version for people who do not have the packs I used listed below the challenge. I wanted to make sure everyone could play and not feel left out!
Rules:
No cheats or mods!
Start off with $20,000 and a build a house wherever you want one.
Complete all six goals for every generation before moving onto the next one.
Complete the full aspiration and reach level 10 in the set career.
There is no rules when it comes to aging up but I suggest waiting until it is their set birthday.
Play on normal life span.
Packs Used: Base Game, Discovery University, Seasons, City Living, Get to Work, Cats and Dogs, Parenthood, Spa Day, and Knifty Knitting
Generation One: Responsibility
You are a very old fashioned person who believes things have a certain way of being done. Every object in your house has a set place, the person you marry you are supposed to stay with forever, and the world should be a clean place to live in. Never once have you strayed away from your beliefs and you’ve always lived your life by the book. Even once your partner dies and you are left with a child who cannot handle their passing, you stay true to your morals. (EDIT: I have been playing this challenge myself and found that the final level of the aspiration said “have a child master a career”. I do not know if you have to be in the household for that, but if you do, just add this generation to the household of the next one before they master it. It is also okay if you want to ignore/cheat this part.)
Traits: Neat, Good, Green Fiend
Aspiration: Successful Lineage
Career: Education (Administrator Branch)
Goals:
Max charisma skill.
Max research and debate skill.
Be married as a young adult, but have your partner die (do not tell your child how) once they reach adult hood. Never remarry.
Have only one child with your partner.
Complete the snowglobes collection and have them set up in a specific room in your house.
Make your neighborhood green and keep it that way.
Generation Two: Determined
You’ve always struggled to cope with the death of your father/mother ever. Maybe that's because you never really knew why they died in the first place. Left with too many questions to handle, you destroy your relationship with your friends and family and run away to find some answers. This entails a trip to Sixam, where you can finally wrap ahead around the passing of you mom/dad. You decide to come home just in time to see your mom/dad just before they too pass away. After a heart-breaking conversation, you realize that all the secrecy was for the best.
Traits: Gloomy, Ambitious, Loner
Aspiration: Nerd Brain
Career: Astronaut (Interstellar Smuggler Branch)
Goals:
Max rocket science skill.
Max mischief skill.
Build a rocket ship and fly to Sixam.
Run away and live on your own as a teenager.
Have a horrible relationship with your mom/dad as a young adult, but become best friends with them before they pass away.
Complete the microscope prints collection.
Generation Three: Loving
Your mother/father was extremely distant growing up, which caused you to rely on friends as your family. Your childhood best friend has been with you every step of the way, and you ended up fell in love with them. All you wanted to do was be a mother/father, but found out you could never have children. You adopt a child as a baby and raise them as your own, teaching them everything you wish your parents did for you.
Traits: Romantic, Family - Oriented, Foodie
Aspiration: Soulmate
Career: Babysitter (Teenager), None (Young Adult and older)
Goals:
Max parenting skill.
Max wellness skill.
Marry your childhood best friend.
Adopt a baby after you get married.
Teach your toddler to max all skills.
Have a side passion of knitting.
Generation Four: Intelligence
You grew up incredibly smart with no knowledge of who your real parents were. However, that never mattered to you. Your adoptive parents have made it their life goal to advance your gifts in every way they know how. Late nights of helping you with homework, early mornings of finishing projects, and spending their fortunes to enroll you into the college of your dreams. All you wanted to do was repay them by becoming a world renowned journalist. You dedicate your best-sellers to them because, after all, they’ll always be your biggest fan.
Traits: Genius, Bookworm, Unflirty
Aspiration: Academic
Career: Writer (Journalist Branch)
Goals:
Max logic skill.
Max writing skill.
Reach level eight in five other skills of your choice.
Go to the University of Britechester and study Language and Literature (distinguished).
Join the Debate Guild and reach the highest rank.
Write five novels.
Generation Five: Hard - Working
Fashion has been your passion since you were a little girl/boy. You even asked your parents to stop dressing you as a toddler because the clothes they picked were “not stylish enough.” As a self-proclaimed style icon, you knew you had to make your biggest dream come true: to create your own fashion line. So, as soon as you graduated high school, you packed your bags and moved to the big city - San-Myshuno. There you created your social media platform and blew up! A normal life was never your style, and you made sure to put in as many hours as it would take to achieve all you ever wanted.
Traits: Perfectionist, Self - Assured, Materialistic
Aspiration: City Native
Career: Style Influencer (Stylist Branch)
Goals:
Max photography skill.
Max painting skill.
Must live in San-Myshuno.
Complete the crystals collection.
Hire a nanny for your child and do not spend much time with them.
Gain 10,000 followers on Simstagram.
Generation Six: Resilience
After being known as “the child of the most famous fashion designer” all your life, the city became a toxic place for you. You hated the loud noises, constant stream of people, and just wanted to live a quiet life. You loved visiting your grandmother/father’s house and hearing one of her/his famous stories. You decided to pull inspiration from one of their novels and live off by the coast in the adorable Brindleton Bay. Your passion for crafting and living off the land inspired you to start a small business selling your candles and juice - all locally grown of course.
Traits: Loves Outdoors, Maker, Creative
Aspiration: Master Maker
Career: Freelancer (Simply Crafted)
Goals:
Max fabrication skill.
Reach level eight in both candle making and juice fizzing.
Move to Brindleton Bay as a young adult.
Have four or more kids.
Complete the frog collection.
Never go to an event in the city or visit the city once you are a young adult.
Generation Seven: Carefree
Being in a big family is can be hectic at times. So, you decided to be the happy jokester in the middle just trying to get people to crack a smile. And you got really good at it. As a major people person, you made sure to get to know everyone you meet. You even started a tradition of taking a picture with them so you could never forget that moment. Your friends will always invite you to go out because you are known for being the life of the party. However, the parties you host, are even better. You decide to live life as if it was one big stage, and you’re the star performer.
Traits: Goofball, Clumsy, Outgoing
Aspiration: Party Animal
Career: Entertainer (Comedian Branch)
Goals:
Max comedy skill.
Max singing skill.
Host a party every week.
Take a photo of every person who visits you.
Marry someone you met just two days before.
Attend every festival or event you are asked to attend.
Generation Eight: Kind
Expected to be just like your mother/father, no one ever assumed you would be the quiet kid who preferred reading over partied. However, that is exactly who you were. When it was that time of the week for a new social event, you either left for the library or locked yourself in your room, praying it ended soon. Your parents noticed you struggled talking to people, so they allowed you to adopt a puppy once you became a teenager. You and your dog instantly became best friends and you took them everywhere. Even though you may not be great with people, being compassionate was a skill you ranked high in. You always looked out for the less fortunate and wanted to provide in anyway you could.
Traits: Vegetarian, Loner, Good
Aspiration: Friend of the Animals
Career: Gardner (Floral Designer Branch)
Goals:
Max gardening skill.
Max flower arranging skill.
Keep up a garden of just flowers.
Adopt strays: one dog, and two cats.
Marry an ambitious sim.
Donate $100 to charity weekly.
Generation Nine: Impulsive
You grew up hearing stories of your grandmother/father’s so called “wild days” and fell in love with the energy it brought. However, your mom/dad raised you better than to go out spending life as if there was no consequences. Finding a balance started off to be very challenging for you. You could never hold down relationships and even got pregnant/got someone pregnant twice. It wasn't until you became a secret agent and learned how to live two lifestyles: one full of fun and adventure; the other more stable and structured.
Traits: Active, Non-Committal, Bro
Aspiration: Bodybuilder
Career: Secret Agent (Diamond Agent Branch)
Goals:
Max fitness skill.
Max handiness skill.
Go to either college for Psychology and play soccer.
Have four failed relationships and never get married.
Have two children from two different relationships.
Move three times once you become a young adult.
Generation 10: Passionate
Because your mother/father’s job required you to move around so much, making real life friends was a lot harder than it seemed. So, you built your relationships within the online community. Every day, you and your closest friends would hop online and compete in tournaments or even play for fun. As the years went on, you became really good at coding and even started working on your own apps. You looked up to the players from ESports Gaming - only the best gamers in the world - and longed to be sitting in one of their spots. And sure enough, after years of perfecting your strategies and game plays, your dreams came true!
Traits: Geek, Hot-Headed, Outgoing
Aspiration: Computer Whiz
Career: Tech Guru (ESport Gamer Branch)
Goals:
Max programming skill.
Max video gaming skill.
Complete the MySims Trophies collection.
Attend and compete in every Geek Con convention.
Make five video games or apps.
Mentor your child/ren for five hours each.
Adaptations:
Gen 1:
If you do not have Discover University, go into the Business career (Management Branch).
Max cooking skill if you do not have Discover University.
If you do not have City Living, complete the postcards collection.
Gen 2:
Unlock the secret world in Oasis Springs if you do not have Get to Work.
Gen 3:
If you do not have Parenthood but do have Get to Work, max the baking skill.
If you do not have both Parenthood and Get to Work, max the gourmet cooking skill.
If you do not have Spa Day but do have Knifty Knitting, max the knitting skill.
If you do not have both Spa Day or Knifty Knitting, max the photography skill.
If you do not have Knifty Knitting, have a side passion of photography.
Gen 4:
If you do not have Discover University, read a new skill book every week instead of attending university.
Gen 5:
If you do not have City Living, have the Fabulously Wealthy aspiration.
If you do not have City Living, live in Oasis Springs.
Gen 6:
Do not have a career if you do not have Eco-Lifestyle. Instead, craft item on the woodworking for money.
If you do not have Eco-Lifestyle, max the fishing skill instead of reaching level eight in candle making and juice fizzing.
If you do not have Cats and Dogs, move to Evergreen Harbor.
If you do not have both Cats and Dogs or Eco-Lifestyle, live in Willow Creek
If you do not have Eco-Lifestyle, have the self-assured trait instead.
If you do not have Eco-Lifestyle, have the Angling Ace aspiration.
Gen 7:
If you do not have City Living but do have Get Together, max the dancing skill.
If you do not have both City Living or Get Together, max the mixology skill.
Gen 8:
If you do not have Dogs and Cats, have the Freelance Botanist aspiration.
Do not have a career if you do not have Seasons. Instead, sell your plants for money.
If you do not have Seasons but have Get to Work, max the baking skill.
If you do not have both Seasons or Get to Work, max the violin skill.
If you do not have Dogs and Cats, but have Seasons, own three bees nests and two insect nests instead of owning pets.
If you do not have both Dogs and Cats or Seasons, have three children instead of having three pets.
If you do not have City Living, have the cheerful trait.
Gen 9:
If you do have Strangerville, go into the Military Career (I do not have it, so I played as a Secret Agent)
If you do have Snowy Escape, have the adventurous trait instead of the active trait (I do not have it but believe they would be adventurous).
If you do not have Discover University, read five skill books over different topics, instead of going to college.
Gen 10:
If you do not have City Living, compete in an online tournament weekly instead of going to Geek Con.
Bloom Legacy Challenge - Deutsche Übersetzung
Challenge by @maysiemoon https://www.tumblr.com/maysiemoon/698234055782760448/%EF%BE%9F-bloom-legacy-challenge-%EF%BE%9F-hey-moon?source=share
Bloom Legacy Challenge umfasst 10 Generationen die Zielen für jede Generation verfolgt. Jede Generation hat einen Handlungsstrang und eine Hintergrundgeschichte, die so viele Details wie möglich enthält, um einen durch die Geschichte zu führen - und gleichzeitig genug Raum lässt, damit jeder die Geschichte zu seiner eigenen machen könnte!
GEN EINS
Sie sind in einer Kommune aufgewachsen, umgeben von Menschen, die sich für die Umwelt einsetzten und ein "langsames Leben" bevorzugten. Alle teilten sich die Verantwortung für die Pflege des Gartens, das Kochen, die Reinigung und die Versorgung der Tiere und des Grundstücks, auf dem Sie lebten. Du bist überall barfuß herumgelaufen, und deine besten Freunde waren die Tiere und Pflanzen, die dich umgaben. Als du älter wurdest, hast du dich danach gesehnt, ein eigenes Leben außerhalb der Kommune zu beginnen. Du hast von einem größeren Leben geträumt, in einer neuen Stadt, mit einem Öko-Haus und einer umweltbewussten Stadt. Du hast von einer Stadt namens Evergreen Harbour gehört, in der es Gleichgesinnte gibt, die versuchen, den industriellen Fußabdruck der Stadt zu verändern, und glaubst, dass dies der perfekte Ort für dich ist, um dein eigenes Abenteuer zu beginnen. Deine Eltern sind mit deiner Entscheidung nicht einverstanden, und da du dich gefangen fühlst, beschließt du, auf eigene Faust loszuziehen, sobald du erwachsen bist. Eines Nachts schnappst du dir ein Zelt aus der Kommune und gehst mit nichts weiter als den Kleidern am Leib, dem Zelt und dem Plan auf in dein neues Leben in Evergreen Harbour. Als du dort ankommst, ist die Unterkunft für Rucksacktouristen voll besetzt. Macht nichts, du hast ja dein Zelt und dein Wissen über Pflanzen. Du stolperst über einen verlassenen Schrottplatz bei den Zügen und beschließt, dass dies der beste Platz für dich sein wird. Er liegt in der Nähe der Gemeindezentren, die renoviert werden müssen, und du kannst in dieser Gegend viele Leute treffen. Du hast Angst, bist aber aufgeregt, weil du hier dein neues Leben beginnen willst. Du überlebst, indem du in Müllcontainern nach Möbeln, Mahlzeiten und Geld suchst, das du auftreiben kannst. Du knüpfst Kontakte in der Gemeinde, triffst Gleichgesinnte und beginnst, daran zu arbeiten, diese Stadt in eine umweltfreundliche Nachbarschaft zu verwandeln. Du fängst an, das Grundstück, auf dem du wohnst, zu säubern, den Müll zu beseitigen, den Platz mit allen Produkten/Pflanzen zu füllen, die du finden kannst, und ein Öko-Haus von Grund auf zu bauen. Du verdienst weiterhin Geld mit deinem Garten und der Herstellung von Dingen im Recycler, wenn du schließlich das Ziel erreichst, diesen Raum gemeinsam mit der Gemeinde zu eröffnen. Du verliebst dich in jemanden, den du in der Backpacker-Unterkunft kennengelernt hast (beliebiges Geschlecht/Pronomen). Schließlich bekommst du ein Kind/mehrere Kinder (mit einem Partner oder du kannst Single bleiben, wenn es in deine Geschichte passt, und eine künstliche Befruchtung/Adoption für ein Kind vornehmen, wenn du alleinerziehend sein willst), adoptierst streunende Tiere, die du unterwegs triffst, und erschaffst ein Öko-Paradies, von dem du geträumt hast, in einer Stadt, die du jetzt dein Zuhause nennst.
Deine Ziele:
Farbe: Grün & Braun
Bestreben: Öko-Innovator
Merkmale: Freegan, Grüner Daumen, Loyal (Tierliebhaber zusätzlich und/oder anstelle von Loyal)
Fertigkeiten: Gartenarbeit, Charisma, Stricken
Karriere: Bauingenieur/in, dann Umwelttechniker/in
Maker Space in der Gemeinde einrichten
säubere das verlassene Grundstück/den Schrottplatz und baue ein winziges oder kleines Haus mit einem funktionierenden Garten recycele alles,
nutze den Wasserkollektor,
verwende den Hersteller für einige Möbelstücke,
habe schließlich Solarzellen, esse aus deinem Garten, bestehe die Öko-Inspektionen,
Stricken als Hobby/Nebenerwerb.
bekomme mindestens ein Kind, das das Erbe der zweiten Gen antritt
verwandle die Stadt und dein Haus in einen grüneren Raum, indem du den Fußabdruck von industriell zu umweltfreundlich veränderst
mindestens ein Haustier haben, das du als Streuner adoptiert hast
GEN ZWEI
Als Kind bist du damit aufgewachsen, dass deine Eltern dir gezeigt haben, wie du dich selbst versorgen und die Umwelt und die Tiere um dich herum respektieren kannst. Du hast ein langsames, aber glückliches Leben geführt und beobachtet, wie sich die Stadt um dich herum vor deinen Augen veränderte. Aber das war nicht genug. Du hast deinen Eltern zugehört, als sie davon erzählten, wie sie eine Kommune verlassen haben, um in deiner Heimatstadt ein Abenteuer zu beginnen - und du verstehst es - du möchtest auch dein eigenes Abenteuer beginnen. Aber dein Herz ist nicht daran interessiert, in einer Kleinstadt zu gärtnern und das langsame Leben zu leben. Du willst in die Vollen gehen, schneller leben. Als deine Eltern dich zu ThrifTea mitnahmen, wusstest du, dass die Mode deinen Namen rief. Deine Eltern haben dir beigebracht, dass Sparsamkeit ein wichtiger Weg ist, um umweltbewusst zu leben, und so hast du beschlossen, dich mit Secondhand-Looks in der Modewelt durchzusetzen. Als Kind bist du kreativ und zeichnest verschiedene Outfits und Designs, die du dir ausdenkst. Du träumst davon, in die Stadt San Myshuno zu ziehen und dich als Influencerin für nachhaltige Mode zu etablieren. Studieren? Universität? Nichts für dich. Du sparst von Kindesbeinen an und bis ins Teenageralter hinein Geld, das du in einem kleinen Glas in deinem Zimmer aufbewahrst, um in die Stadt zu ziehen. Du beschließt, die Highschool abzubrechen; du bist fertig und bereit für San Myshuno, egal was das bedeutet. Mit dem Geld, das du gespart hast, verabschiedest du dich von deinen Eltern und machst dich auf den Weg in dein neues Leben, gespannt auf das, was vor dir liegt. Die Stadt ist laut, geschäftig und ganz anders als deine langsame, ökologische Stadt. Und du liebst sie. Du gehst auf Partys, triffst Freunde und richtest dir eine kleine Wohnung ein. (Du kannst Mitbewohner haben, wenn du das in deine Geschichte einbauen willst). Du triffst andere Menschen, die sich für die Modewelt interessieren und eine Gruppe von Freunden gründen. Du arbeitest daran, ein Influencer zu werden und strebst danach, der beste Trendi-Verkäufer/Käufer zu sein. Du beginnst dein Leben als junger Erwachsener, indem du eine Nacht lang Party machst. Du hast einen One-Night-Stand, und so begrüßen wir die Generation 3 auf der Welt. Du bist dir nicht sicher, wie du das alles schaffen sollst, während du in einer winzigen Wohnung wohnst und dein Modegeschäft aufbaust, aber du arbeitest so hart wie möglich, um es dir leisten zu können, in der Stadt zu bleiben. Du fängst an, zusätzlich zu Trendi zu fotografieren und stellst fest, dass dir das auch Spaß macht. Du triffst alle möglichen Leute in der Stadt und erlebst Food-Festivals, Geek-Con, Fußballveranstaltungen, Cottage-Messen usw. Als du älter wirst (erwachsen), lernst du bei der Arbeit jemanden kennen und beschließt, dass du mit ihm oder ihr zusammenziehen willst.
Ziele:
Farbe: Lila und Blau
Bestreben: Kind - künstlerisches Wunderkind, Teenager: Bewunderte Ikone, junger Erwachsener/Erwachsener: Stadtbewohner-Bestreben
Merkmale: Partylöwe, Gesellig, Perfektionist
Fähigkeiten: Fotografie, Kreativität, Logik
Ziehe nach San Myshuno mit deinem Laptop und dem Geld, das du bisher gespart hast
Habe eine winzige Wohnung (Mitbewohner optional)
Geh in die Clubs, auf Partys und alle Veranstaltungen der Stadt
Werde erfolgreich in der Trendi / Influencer Branche
Werde als junger Erwachsener an deinem Geburtstag schwanger, während du eine Nacht lang Party machst
Ziehe das Kind auf, während du als Influencer arbeitest, und beginne mit der Fotografie als Nebenerwerb
Lerne als Erwachsener jemanden kennen, mit dem du dich niederlassen kannst
Gehe zu allen Veranstaltungen in der Sims 4-Welt (Geek Con, Gewürzfestival, etc.), um zu fotografieren.
Bisher gibt es erst zwei Generationen. Sobald maysiemoon die weiteren Generationen ihrer Challenge hinzugefügt hat, erweitere ich meine Übersetzung.
Alle Rechte gehen an maysiemoon für die Challenge. Ich habe die Regeln nur ins Deutsche übersetzt.
Mairimashita iruma-kun update!!!
All of them thought that it's souvenirs or some congratulatory gift but they don't know the actual reason they were given these :3✨
// happening now, happening everywhere, 🖤📸 // #SassyMynxFC #SassyMynxFhotoChallenge #NewMonth #NewChallenge #BrandNew #November #HelloNovember #2021 #PhotoChallenge #PromptList #InstaPhoto #PhotographersOfInstagram #InstaArt #ArtistsOfInstagram #MYNXdesigns https://www.instagram.com/p/CVt4wxysrRC/?utm_medium=tumblr
Maddy Isaacs
Family Oriented
Good
Cheerful
Harry Hibiki
Self assured
Neat
Active