Company: Niantic Inc
Project: Unannounced
Role: Game Designer - Systems
Tenure: January 2020 to April 2022
Summary:
- Developing robust and extensible game systems
- Creating engaging and clear documentation: gdds, slide decks, wireframes, etc
- Designing unique AR experiences utilizing Niantic's cutting edge technology- Crafting our in-game & real money economy
- Developing gameplay and content that is consistent with IP expectations
- Fast prototyping mechanics to prove out ideas and designs














