I present to you - the first object I ever created on Linux! It's really just a town wall I made years ago resized.
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I present to you - the first object I ever created on Linux! It's really just a town wall I made years ago resized.
Is ink using Binoculars or is he using ace's Glasses
The former, he made those out of his own ink. Ink is capable of making any object, though more complicated things require more planning and ink.
There was plenty of that in part 7 for a quick example.
-Levi-Weaver
Does anybody know how to do multi group sunshadows in tsrw? It’s a two group shadow mesh with geostates and it errors out when you try to generate a new one :/ Help?
I’m working through several tutorials on 3D Object creation in Blender 2.8. So far I made a cool lightsaber (which is not a game-ready model) following this tutorial series and I’m working on a modular closet system to internalize some meshing methods and practices. Next, I’m going to look at procedural shaders and node-based texturing (because I’m all about textures, as you know :D) so that the objects will have nice materials.
Okay, so here are all the signs so far! There are 2 each at the moment for Appaloosa Plains and Twinbrook because I can’t decide. Looking at them altogether, I also think I need to redo Sunset Valley so the lighthouse is a little closer.
Thoughts?
I'm making progress with this object, although it is very much a pain in the ass...lots of fidgeting around and testing.
hi, do you have any tutorials in neighborhood deco? (cloning, changing textures and etc...)
hi, beines! the only one listed was by TNW and the video was removed :/
My understanding is that it's very similar to object creation, but I'll leave it open for others to join the convo and link any tutorials!
Phase One of Sekrit Projekt: Supercharger – Happy Valley
Phase One of Sekrit Projekt: Supercharger – Happy Valley
Phase One of Sekrit Projekt: Supercharger has been completed. This is a set of 18 prebuilt houses in four orientations, that are all variations of the Victorian house style, saved to AWGs. To use them, uncompress the zip file to your Active Worlds preset folder. All houses are set with an offset from the anchor object of 25 meters to the front door, thus house001_n will appear with the front door…
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