Ocean Game: Plot and More.
So something I noticed in sky is that other than wandering around and getting wax, there's no real incentive for you to explore the world. And in an MMO-like game where combat is non existent, you really do need something else to keep the player entertained, because cosmetics and collecting them is all fun, but for a lot of players, it gets old fast, they drop out, and there goes your revenue.
The solution to this is easy: Lore. And since there's gonna be some dark lore, this game's going to deal with stuff heavier than sky
With Current, I want to make the player feel excited about the world. They should want to discover what happened to it and why it is the way it is. Upgrades will mean more chances to study the lore and how characters interact. So there's gonna be a lot of information in this one.
Let's start with the overall lore. Huge shoutout to @hallofharmony for talking this out with me and heavily influencing where the lore goes.
You are a Nymph, a fresh adult emerging from the underground caves where you've been all your life and are starting their own journey to help restore Neptune. Because what was once multiple little cities of vibrant culture and commerce are now gray, barren wastes filled with ruins and maybe a few fish and crabs. But as you explore, you see a weirdly shaped stone with light emitting from the cracks. You go over, and Boom! It's a siren, or a fully adult Nymph. It is unknown how long they've been stuck like that, but they explain that there are others like them, trapped and waiting to be freed. The sirens will be like the spirits, where you can go to them and get cosmetics, but more importantly, bits about their lore/relationships with other sirens.
So, what did happen all those years ago?
There was a powerful magic siren who's name i'll get to later. If anyone has ideas for placeholder names i'd love to hear them, but they found the realms of Neptune...divided. No one really interacted with each other other then some trading or traveling. One day, there were attacks from outside sirens that devastated all the realms, but many still survived. This angered the Siren. How could his people not see the obvious? So, he and a small group of his followers set out to unite the realms, either by force or by choice. And in his mind, if all the realms were to be united, they needed to look, act, and be alike. He and his crew set out to the realms taking down anyone that got in their way. They captured larger fish to use for mounts and other purposes and over hunted the natural fish populations. Corals reefs were destroyed to make room for more buildings to house weapons and more prisoners than needed. After years of this, and rebel forces getting almost nowhere, people cried out to the conclave of gods: giant beasts that were treated as myths, but many knew they existed.
The conclave heard the people's cries, and answered. Being giant beasts, they destroyed everything and everyone in their path. Not even the magic siren could stand against them as life was wiped out. Many innocent sirens perished, though some were turned to stone by one of the one of the conclave gods as an act of mercy. Some sirens fled to other realms, but many who rescued the eggs, hid in underground caves to raise the new generation (aka: the players)
I can write more about characters you'll find throughout the realms and the types of realms there'll be. I was actually thinking instead of more seasons, it's gonna be split. During one "era", there will be a rotation of traveling sirens that come to visit, and you can find them in different areas, befriend them, and get cosmetics/lore from them. Once they leave, there will be an era where a whole new realm is introduced with permanent spirits, new areas to discover, and lore.
I think next post im gonna go into more the currency and how that is gonna work, as well as other items you'll use to purchase stuff. If anyone has any suggestions/comments please leave them down below.