Here’s a slightly unfinished sketch thing of my take on the Oddswitch AU version of Molluck.
I based his outfit partly on @boopwyrm’s design. They made him super tall based on thier own headcanon that native/non-industrialised glukkon’s legs would keep growing as they evolved to the point where their average hight was about 13 feet tall. I wanted to see what Oddswitch!Molluck would look like with a short body similar to @francoisl-artblog’s Glukkon scrub designs.
More backstory/headcanon stuff under the cut.
I like the idea of Molluck as a wannabe glukkon saviour of sorts, mirroring Abe’s role as the mudokon messiah in canon, as suggested by @boopyworm. Since their artwork depicts him with more native clothes, I thought maybe switch!Molluck could be born/raised in isolated native glukkon society as opposed to being born into slavery. As I feel like an industrial-outsider protagonist isn’t something we’ve seen that often in canon aside from munch.
Before the events of the story, I imagine he was either a native farmer or hunter, as a callback to the stockglukk profession of his canon counterpart. The reason Molluck would go on to try and save the enslaved glukks and rebel against the Mudokons is because of his years of seeing the mudokons stealing land from nature and animals being either taken to be bred for meat and slaughtered on mass or over-hunted to extinction. Amoug… other reasons.
Plus, seeing his fellow glukkons avoiding taking action against the mudokons and instead go deeper into hiding and preserve the culture that the mudokons were continually destroying sparked a lot of anger in Molluck and drove him to want to take direct action to save his kind. This definitely created tension and resentment between Molluck and his fellow natives and high alchemists, who discouraged him from his whole quest. Saying the Glukkon tribes couldn’t risk engaging in conflict with the vastly overpowered mudokons while they were still venerable. Or as one of Mollucks colleagues warned him;