“god, that fucker is ugly —”
“just shut up and release the others. don’t forget to unlock all the doors.”
“aye aye, captain!”
the sun is out, the birds are singing, and the skinsnatcher is making his way back to the cabins for a return visit. while everyone is still on edge from last night’s argument, he’s been busy dealing with the scholar of the group — another addition to his coat of skins that puts leatherface to shame. this time, in the light, you can see the deep red markings on his sickly pale skin and the thread keeping his lips shut. in his hand, he wields a long blade that drags along the forest floor. silently, he enters cabin one.
>> INTRODUCING THE SKINSNATCHER — pale, tall, and not much of a looker, he likes to kill through skinning, dismemberment, and torture! do not get trapped with this freak!
+ strong, quick reflexes, corners victims, undeterred by hits, quiet
- always walks, five minute regeneration period if you fuck up his head
meanwhile, those over in cabin two have the honour of being in the presence of the zombie redneck torture family, flown in all the way from the states! they’re already doing themselves justice by breaking through windows and infiltrating the cabin, though not nearly as quiet as the skinsnatcher. with an undefeated streak in their kill record, they split up, one for each sacrifice. the caregiver is their first lucky victim.
>> INTRODUCING THE ZOMBIE REDNECK TORTURE FAMILY — summoned by the tape recorder, the undead family composed of five members are equipped with weapons from chainsaws to machetes and aren’t as braindead as they look! be careful, cos the woods are now rigged with bear traps too!
+ can run (albeit a little sloppily), perseveres even with missing limbs (and heads), undeterred by hits
- can be stopped temporarily by trapping them, render them immobile and you’re safe
remember: this is only the beginning.
(pssst — has anyone seen the athlete?)










